• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

The Forgotten Server v0.3 alpha 4

Status
Not open for further replies.
i only got a little problem with the server every time a player dies they dont lose level.

i hope someone can help me with this

Is there a way I could fix the death by another player?
Whenever somebody get killed by a player, it won't show the player's name but a number.
Same problem here.
 
Last edited:
read the whole fucking thread before you reply people have to give the same answers over and over again its fucking annoying
 
Hello Elf, u are a fuking master!! thanks for this release...

I have 2 "bugs"


1.- [17/11/2008 01:01:09] OTS_SQLITE3_PREPARE(): SQLITE ERROR: table houses has no column named name

2.- With talkaction ---> /i 2160 100 or /i crystal coin 100 //

[17/11/2008 03:54:22] Lua Script Error: [TalkAction Interface]
[17/11/2008 03:54:22] data/talkactions/scripts/createitem.lua:eek:nSay

[17/11/2008 03:54:22] luaGetItemIdByName(). Item not found

[17/11/2008 03:54:22] Lua Script Error: [TalkAction Interface]
[17/11/2008 03:54:22] data/talkactions/scripts/createitem.lua:eek:nSay

[17/11/2008 03:54:22] luaDoPlayerAddItem(). Item not found



Plx Help =)


The new commands are found in talkactions folder.
Use /online and /goto
 
Search first, ok? You make spam, I don't like it.
9 page wrote by korex
Code:
local config = {
	fragTime = getConfigInfo('timeToDecreaseFrags'),
	fragToBan = getConfigInfo('killsToBan')
}


function onSay(cid, words, param)
	maxfrag = config.fragToBan
	local amount = getPlayerRedSkullTicks(cid)
	if(amount > 0 and config.fragTime > 0) then
		local frags = (amount / config.fragTime);
		frags = math.ceil(frags)
		local remainingTime = amount
		local hours = ((remainingTime / 1000) / 60) / 60;
		hours = math.floor(hours)
		local minutes = ((remainingTime / 1000) / 60) - (hours * 60);
		minutes = math.floor(minutes)
		text = ""
		if(frags == maxfrag-1) then
		 text = "Warning!!! You have " ..frags.. " unjustified frag" .. (frags > 2 and "s" or "") .. ". If you have "..maxfrag.." frags you been banned."
		 else
		 text = "You have " .. frags .. " unjustified frag" .. (frags > 2 and "s" or "") .. "."
		 end
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, ""..text.." The amount of unjustified frags will decrease after: " .. hours .. "h and " .. minutes .. "m.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You do not have any unjustified frag.")	
	end
	return TRUE
end

Thank you.
 
please help this my bugs
iologindata.cpp:611: b\u0142\u0105d: no matching function for call to `MySQLResult::getDataStream(const char [11], uint64_t&),
databasemysql.h:69: uwaga: candidates are: const char* MySQLResult::getDataStream(const std::string&, long unsigned int&)
make[1]: *** [iologindata.o] B\u0142\u0105d 1
make[1]: Opuszczenie katalogu `/home/admin/0.3a3'
make: *** [all] B\u0142\u0105d 2
 
Warning to Developers

He appears to be the error of Loss Connection.
MYSQL ERROR: Lost connection to MySQL server during query.

And the save server with 230 players involved freezer.
I hope that does not have to wait 15 days to get this bug fixes.


The rest are to be congratulated.

UP!
 
Please organize all folders of data, please no alpha version :D
I need database sorc,druid,ek and rp to my 8.31 war server, please help!
I need to make war server :)
 
Which is the query to to create the server_reports table?

The database manager didn't added it.
 
I don't quite understand this. I compiled TFS with the compiler provided and everything and its all good, worked. I compiled GUI. But when I downloaded GUI from here, my AV calls it a virus (Win32.Delf.gbd)
I heard this is due to the remote feature, but I have a remote feature on the one I compiled, but without a 'virus'.
WHY?
 
WHats the diffren attrubutes i can use with /attr?

Old post, but no one answered him:p
On Items:
  • description
  • count
  • action
  • unique
  • duration
  • writer
  • text
  • name
  • pluralname
  • article
  • attack
  • extraattack
  • defense
  • extradefense
  • armor
  • attacksped
  • hitchance
  • depot/depotid
Creatures(Players,Monsters,NPCs):
  • health
  • maxhealth
  • mana
  • maxmana
  • basespeed
  • droploot
  • lossskil
Players:
  • fyi(that doesn't change anything, just sends a popup to the player
  • guildrank
  • guildnick
  • group
  • extrarate
  • vocation
  • sex
  • stamina
  • town(//FIXME)
  • skull
  • balance
  • marriage
  • resetidle
  • ghost
  • squelch
 
Official version being released soon?
Cant wait man, I like useing 0.3...

tons of nice features,
Some are bugged though.

You should check out the /r command, it deletes ground tiles...
 
Elf, what I need do for run more of one world on one database?
Can you explain it?
Thank you.
 
Official version being released soon?
Cant wait man, I like useing 0.3...

tons of nice features,
Some are bugged though.

You should check out the /r command, it deletes ground tiles...


we know because we want delete ground too its not a bug its a change
 
we know because we want delete ground too its not a bug its a change

why would you ever want to delete ground tiles? it makes a black spot which cant be used to anything else than getting debugs and being annoying stuck spots...o_OOOOOO
 
Status
Not open for further replies.
Back
Top