Its not dead
It just takes some time... and i have exams in rl...
current state:
Finished complete stat system.
Damage system, levelsystem... first 2 vocs are there... but need to add all missing skills...
i hope only that the server wont lagg much if 200 players are online, cuz there are much more operations per players, than on normal tibia...
Cuz things like: check maxhp, happens in rl tibia only on lvl up, and gain/loose hp, and it checks only if maxhp==normalmahp+bonus, but in diablo, items can change maxhp, so i need to cherck maxhp, everytime i reequip, and everytime someone casts an buff/debuff spell...
And here is an formula to set max hp, unlike in tibia, hmmm its hard to explain... but for example an barbarian... check maxhp-> (int)vitalaty*4+lvl*2+bonusitemhp
So its 2x more operations than in tibia just for check hp, so now try to realize how many operations do we need to check every items bonus attributes and shit...
So it can cause laggs, but we will see in some months, when betta will be launched...
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And if someone want to help with sprites or maps, i would be glad about it
But i dont want to create any team, or give ppl gm positions because of that,
so if u want to help me, dont wait to get gm possition in return...
It sounds unfair, but we all know, that if someone is good maper, means not, that he is good gm...
Maybe later i will reward you with something, but im sorry, i cant promiss it yet...