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[United States][Custom] August 13th 2022 - New Fresh Start World Abaldar - ArchlightOnline

Server Website/AAC
https://abaldar.archlightonline.com
Server Address
abaldar.archlightonline.com
Server Port
7171
Client Protocol
12
Changelogs [5/12]

● Fixed an issue where Gunslinger’s Explosive Rounds damage was not being properly calculated.
● Fixed an issue where top-rank crafting profession bonuses not applying correctly.
● Fixed an issue where Reaper’s furniture showing outdated values on the buff.
● Fixed an issue where stamina was regenerating while it was locked and below 4 hours.
● Fixed Reaper’s Clock bonus message and description inconsistencies.
● Fixed Reaper’s Clock monster essence bonus not applying correctly on character panel
● Fixed incorrect prices for Forged Polishing Oil and Sigil Pieces in crafting.
● Fixed some internal issues.​
 
Changelogs [5/23]

● Fixed an issue where Solar and Chaos gems were not giving power.
● Fixed an issue where players could overwrite an occupied jewel slot.
● Fixed an issue where the Green Perch had an incorrect spawn chance.
● Increased the spawn chance of Voidlings from slime-related sources.
● Removed Cyclop's Toe from profession items.
● Fixed an issue where the Golden Outfit display bonus was lost when relogging.
● Fixed an issue where Shisui Blade was only adding one of the displayed stats.
● Fixed an issue where Gunslinger rounds were not saved in the bot config after relogging.
● Reduced the amount of void mysterious powder required to craft dark stones from 20 to 2.
● Added the Legendary Archlight Key to the Gold Merchant’s inventory.

Balance Changes
Berserker

● Spinning Blades: Damage increased by 15%.
● Strong Spinning Blades: Damage increased by 10%.
● Base Weapon Damage: Increased from 26 to 29.

Guardian
● Sunlight Storm: Cooldown reduced from 15s to 14s.
Sunlight Storm: Damage increased by 10%.
● Sunfire: Damage increased by 10%.
● Holy Retribution: Damage increased by 10%.

Bard
● Sound Explosion: Damage increased by 15%.
● Lightstorm: Damage increased by 10%.

Druid
● Subzero: Damage increased by 25%. Cooldown increased from 14s to 20s.
● Eternal Winter: Damage increased by 20%. Cooldown increased from 8s to 14s.
● Wrath of Nature: Damage increased by 20%. Cooldown increased from 8s to 14s.

Sorcerer
● Rage of the Skies: Damage increased by 20%. Cooldown increased from 8s to 14s.
● Hell’s Core: Damage increased by 20%. Cooldown increased from 8s to 14s.
● Electrical Surge: Damage increased by 10%.

Tamer
● Stampede: Cooldown reduced from 15s to 12s.
● Mudslide Frenzy: Cooldown reduced from 15s to 12s.
● Gorilla: Damage increased by 10%.
● Wolf: Damage increased by 10%.​
 
Not trying to downgrade this server.

However I don't really understand the gameplay model at all. I've been fairly actively playing it for two days straight with someone else who has at least a basic understanding of the server.. All we have done is farmed tasks. There has to be something I'm missing here. Not a single item has changed on my character since I started, and I have no currency to show for. I am too low level to do any dungeons, rifts, quests, events, or anything. I tried to do the crafting stuff, but you need archlight tokens for that which I had enough to make about 5 ingots after getting my promotion, therefore I cant do any crafting either. I get this isn't "just another tibia clone" but I don't know if I've ever played a more confusing ot than this.
 

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