OTClient Unlock full map

Decodde

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How can i reveal the full map of my server, like if i had explored it all.mapa.png
 

Gesior.pl

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It's easy:
1. Login to your server on any character.
2. Put server files:
data/items/items.otb
data/world/(all files)

In folder data of OTClient. It will look like this:

Then in OTClient open Terminal (CTRL+T) and type:
PHP:
g_things.loadOtb('items.otb')
Then (replace 'ots' with your map name):
PHP:
g_map.loadOtbm('ots.otbm')
It will freez OTClient for few seconds.
DONE!

You got full OTS map on minimap. After relog, it will save that map in OTClient config directory .otclient.
 
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Decodde

Decodde

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Perfect :D:D
Another doubt, you know if there's any way to reload a specific module through hotkey?

-edit-
Code:
  -- mod |reload things|
  g_keyboard.bindKeyDown('F12', reloadScripts)
Did that code but it reload ALL modules, i would like to reload just the modules i select.

Tried add inside the module i want it to reload:

Code:
function reloadCurrentModule()
  local focusedChild = moduleList:getFocusedChild()
  if focusedChild then
    local module = g_modules.getModule(focusedChild:getText())
    if module then
      module:reload()
      if modules.client_modulemanager == nil then return end
      updateModuleInfo(module:getName())
      refreshLoadedModules()
      show()
    end
  end
end

g_keyboard.bindKeyDown('F12', reloadCurrentModule)
-- lol that script not reloading the module >.<
@Gesior.pl
get that error:
Code:
ERROR: ...e_creatureinformation/game_creatureinformation.lua:235: attempt to index global 'moduleList' (a nil value)
 
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