case CREATURE_EVENT_CAST:
return "onCast";
uint32_t CreatureEvent::executeCast(Creature* creature, Creature* target/* = NULL*/)
{
//onCast(cid[, target])
if(m_interface->reserveEnv())
{
ScriptEnviroment* env = m_interface->getEnv();
if(m_scripted == EVENT_SCRIPT_BUFFER)
{
env->setRealPos(creature->getPosition());
std::stringstream scriptstream;
scriptstream << "local cid = " << env->addThing(creature) << std::endl;
scriptstream << "local target = ";
if(target)
scriptstream << env->addThing(target);
else
scriptstream << "nil";
if(m_scriptData)
scriptstream << *m_scriptData;
bool result = true;
if(m_interface->loadBuffer(scriptstream.str()))
{
lua_State* L = m_interface->getState();
result = m_interface->getGlobalBool(L, "_result", true);
}
m_interface->releaseEnv();
return result;
}
else
{
#ifdef __DEBUG_LUASCRIPTS__
std::stringstream desc;
desc << creature->getName();
env->setEvent(desc.str());
#endif
env->setScriptId(m_scriptId, m_interface);
env->setRealPos(creature->getPosition());
lua_State* L = m_interface->getState();
m_interface->pushFunction(m_scriptId);
lua_pushnumber(L, env->addThing(creature));
lua_pushnumber(L, env->addThing(target));
bool result = m_interface->callFunction(2);
m_interface->releaseEnv();
return result;
}
}
else
{
std::clog << "[Error - CreatureEvent::executeCast] Call stack overflow." << std::endl;
return 0;
}
}
return "onCast";
uint32_t CreatureEvent::executeCast(Creature* creature, Creature* target/* = NULL*/)
{
//onCast(cid[, target])
if(m_interface->reserveEnv())
{
ScriptEnviroment* env = m_interface->getEnv();
if(m_scripted == EVENT_SCRIPT_BUFFER)
{
env->setRealPos(creature->getPosition());
std::stringstream scriptstream;
scriptstream << "local cid = " << env->addThing(creature) << std::endl;
scriptstream << "local target = ";
if(target)
scriptstream << env->addThing(target);
else
scriptstream << "nil";
if(m_scriptData)
scriptstream << *m_scriptData;
bool result = true;
if(m_interface->loadBuffer(scriptstream.str()))
{
lua_State* L = m_interface->getState();
result = m_interface->getGlobalBool(L, "_result", true);
}
m_interface->releaseEnv();
return result;
}
else
{
#ifdef __DEBUG_LUASCRIPTS__
std::stringstream desc;
desc << creature->getName();
env->setEvent(desc.str());
#endif
env->setScriptId(m_scriptId, m_interface);
env->setRealPos(creature->getPosition());
lua_State* L = m_interface->getState();
m_interface->pushFunction(m_scriptId);
lua_pushnumber(L, env->addThing(creature));
lua_pushnumber(L, env->addThing(target));
bool result = m_interface->callFunction(2);
m_interface->releaseEnv();
return result;
}
}
else
{
std::clog << "[Error - CreatureEvent::executeCast] Call stack overflow." << std::endl;
return 0;
}
}
CREATURE_EVENT_CAST,
uint32_t executeCast(Creature* creature, Creature* target = NULL);
uint32_t executeCast(Creature* creature, Creature* target = NULL);
thank u from now