grounds.xml
Code:
<brush name="terracota floor" type="ground" server_lookid="19824" z-order="2900">
<item id="19824" chance="100"/>
<item id="19825" chance="25"/>
<item id="19826" chance="10"/>
<item id="19827" chance="50"/>
<border align="outer" id="157"/>
<border align="outer" to="none" id="157"/>
</brush>
borders.xml
Code:
<border id="157"> -- terracota border --
<borderitem edge="n" item="19829"/>
<borderitem edge="s" item="19828"/>
<borderitem edge="e" item="19830"/>
<borderitem edge="w" item="19831"/>
<borderitem edge="dse" item="19832"/>
<borderitem edge="dsw" item="19833"/>
<borderitem edge="dnw" item="19834"/>
<borderitem edge="dne" item="19835"/>
<borderitem edge="cse" item="19836"/>
<borderitem edge="csw" item="19837"/>
<borderitem edge="cnw" item="19838"/>
<borderitem edge="cne" item="19839"/>
</border>
Code:
<brush name="venorean thin wall" type="wall" server_lookid="19377">
<wall type="horizontal">
<item id="19377" chance="500"/>
<door id="19840" type="normal" open="false"/>
<door id="19841" type="normal" open="false"/>
<door id="19843" type="locked" open="false"/>
<door id="19847" type="quest" open="false"/>
<door id="19443" type="window"/>
</wall>
<wall type="vertical">
<item id="19376" chance="1000"/>
<door id="19849" type="normal" open="false"/>
<door id="19850" type="normal" open="false"/>
<door id="19852" type="locked" open="false"/>
<door id="19856" type="quest" open="false"/>
<door id="19445" type="window"/>
</wall>
<wall type="corner">
<item id="19416" chance="1000"/>
<item id="19417" chance="1000"/>
</wall>
<wall type="pole">
<item id="19378" chance="1000"/>
</wall>
</brush>
Code:
<brush name="terracota floor"/>
Possibly add it under "venorean road"as it's used in Venore a lot.
Code:
<brush name="venorean thin wall"/>
Under rathleton walls?
**Didn't add thick wall as RME doesn't allow duplicate of ID's on brushes (thick walls & think walls use the same pole IDs, any way to fix it?)
Added these as I need to work with them right now, possibly will be posting here anything that's missing and that I need, to help poopsie a bit.
Add these into your pack if possible, and respond to **