this is setted in the source of the server.all the monthers i place in rme are facing north in game, even though theyre facing south in rme.
anyone know whats wrong? thanks.
https://github.com/otland/forgottenserver/blob/master/src/spawn.cpp
bool Spawn::spawnMonster(uint32_t spawnId, MonsterType* mType, const Position& pos, Direction dir, bool startup /*= false*/)
this issue not resolved.there were so many folders.
My creature.xml file was in: data > user > data > 1035 (even though i use 1076 client)
EDIT:
event after deleting all..Code:<?xml version="1.0"?> <creatures> </creatures>
The monsters are still there. looked trough half of the folders, there is no more of my monsters, yet they still exist when i open the editor
EDIT2:
I went trough all the folders.
There are no xml files what contain my monsters, yet when I open my map I see all of them..
this is setted in the source of the server.
tfs 1.2
see this function:Code:https://github.com/otland/forgottenserver/blob/master/src/spawn.cpp
Code:bool Spawn::spawnMonster(uint32_t spawnId, MonsterType* mType, const Position& pos, Direction dir, bool startup /*= false*/)
It's bugged in RME, will be fixed on 3.2 release https://github.com/hjnilsson/rme/commit/5c5aab15b579b58970a4f0f4775704f64b2ef19bThanks for the reply. I have that exact text in my spawn.cpp. What do i change about it?
It's bugged in RME, will be fixed on 3.2 release https://github.com/hjnilsson/rme/commit/5c5aab15b579b58970a4f0f4775704f64b2ef19b
That's why I make these contributions!
Just tested it with the 8.60 client found here and it worked just fine. It did give me an error that the signatures were wrong but that didn't seem to stop RME from working.tried it at 8.6 version and when I put the location of tibia.dat and tibia.spr it's loading it for very long time and with 0% and then error shows up and remeres closes