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[US] [7.4] Imperianic - RARITY SYSTEM - PROXY(US-EU-BR) - VOIP - ANDROID [16/08/2024, Friday, 20:00 UTC]

Server Website/AAC
https://www.imperianic.com
Server Address
imperianic.com
Server Port
7171
Client Protocol
7

imperianic

Well-Known Member
Joined
May 20, 2020
Messages
238
Solutions
1
Reaction score
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EN-FACE.webp

With the arrival of a new season, we are excited to announce a series of updates and improvements designed to enrich the gameplay experience and bring new challenges to our players. Our focus is on providing a more dynamic and rewarding environment, encouraging the exploration of new content, and ensuring that each gaming session is unique and engaging.​

  1. Buffs to loot of Infernal Drake, Lion Shapeshifter, and Heads of Death: These monsters have been strengthened to become points of interest for players once again. Access to the Lion Shapeshifter has also been made easier, encouraging players to explore these areas and face these challenges.
  2. New experience table: The experience table has been adjusted, particularly in the early stages of the game, to ease progress at lower levels where the game can be more monotonous. This aims to attract new players and improve the initial game experience.
  3. Increase to 100% drop rate of the Magical Portal Key from daily bosses: The key that grants access to the Mirrored Underworld now has a 100% drop rate from daily bosses. This aims to encourage players to tackle daily challenges by offering guaranteed access to this exclusive and rewarding content.
  4. Increased final experience for all 3 sieges: To make sieges a vital part of daily gameplay, the final experience gained has been increased. This aims to motivate players to step away from their hunts and participate in sieges, making them a rewarding and strategic activity.
  5. Client automation: We've implemented new automation features in the client, including auto runemaking, auto fishing, mana trainer, anti-idle, and auto trade message. This makes it easier for players by eliminating the need to download macros and allowing them to create runes while AFK.
  6. Rarity system improvement: We have made adjustments to the rarity system, providing a slight buff to stats and reallocating items to ensure that tiers 1 and 2 have a more appropriate context. This aims to make acquiring rare items more meaningful and balanced, enhancing the overall game experience.

ITEMS RARITY SYSTEM:


The SOUL BOX rarity system works with 3 tiers.

Soul boxes are dropped by monsters. The monsters were divided into 3 tiers, weak monsters (tier 1 box), strong monsters (tier 2 box) and very strong monsters (tier 3 box).

For each tier box has a range of equipments:

a) Tier 1 boxes drops weak equipments and weapons;
b) Tier 2 boxes drops medium equipments and weapons;
c) Tier 3 drops strong equipments and weapons.

Each tier box is divided in 3 rarity:

a) Bronze box gives rare equipments and weapons;
b) Silver box gives epic equipments and weapons;
c) Golden box gives epic equipments and weapons.

For opening a box, you have to buy a key for the box rarity from A Sweaty Cyclops in Ab'Dendriel.

The price is:

a) Bronze master key, 10000 gold pieces;
b) Silver master key, 30000 gold pieces;
c) Golden master key, 80000 gold pieces.

To open a box, just use the key in the box that you want to open.

For each rarity you can have an extra number of attributes:

a) Rare, 1 extra attribute;
b) Epic, 1 to 2 extra attributes;
c) Legendary, 2 to 3 extra attributes.

The attributes from items are:

a) Physical protection;
b) Fire protection;
c) Earth protection;
d) Energy protection;
e) Maximum hitpoints;
f) Maximum manapoints;
g) More armor;
h) More speed;
i) More hitpoints regeneration;
j) More manapoints regeneration;
k) Axe skill;
l) Club skill;
m) Sword skill;
n) Distance skill;
o) Shielding skill;
p) Hitpoitns leech;
q) Manapoints leech;
r) Magic level %;
s) More attack;
t) More defense;
u) More hitchance.

GENERAL:

Launch Date:
16/04/2023
Website: Imperianic (https://www.imperianic.com)
Version: 7.72 downgraded to 7.4
Port: 7179
Host: Virginia (US)
Protection: ProGDN
Premium: Free

VIDEOS WIKI:

Daily Bosses
Daily Sieges
Custom Quests and Access
Respawns and Hunting Guide
Server Systems
Client Systems

EXPERIENCE RATES:


Minium level Maximum level Multiplier
1 8 15.0x
9 20 10.0x
21 40 8.0x
41 60 4.0x
61 70 2.0x
71 80 1.5x
81 100 1.3x
101 120 1.2x
121 Unlimited 1.0x


Misc:


Skills rateMagic rateLoot rate
4x2x2x

PVP:


World typePVP
Frag Decrease TimeNo decrease time
Hotkey aimbotNo
Protection level1
Kills daily to red skull4
Kills weekly to red skull12
Kills monthly to red skull35
Kills daily to banishment7
Kills weekly to banishment18
Kills monthly to banishment40
Mana Regeneration2 per tick


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CLIENT:
Imperianic client thread: Imperianic 7.4 OTclient (https://otland.net/threads/imperianic-7-4-otclient.271951/)
Classic old school client style
Smoth, dash and smart walking
Auto backpack reopener
Market System
INGAME hunt guide
INGAME store
INGAME items library
INGAME task system guide and helper
CAM system
CAST system
VOIP system
Android client

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MAP:

180+ custom hunts
Remaped areas with old school style
100% old cipsoft 7.72 map base

unknown.png

GAMEPLAY MODIFICATIONS:

Private and unique speed formula where a single level makes difference on speed to get target lost
Automatic guild war system when you join a guild, all other guilds are enemies
No frags for guild/guild kills and PVP enforced system that gives EXP when killing enemies
Increased 5% experience for guilds with 5+ members online
Anti maker on wars that teleport newbies to temple and doesn't give frags to killers
AOE spells damage reduction while hitting more players
20% higher death loss for blessings than common
Boat fast travels with cooldown for avoid abusing
Boat travels with random SQM's to avoid traps
Real monsters behaviour, more agressive while ranged, running and no path finding
Spawn rate based on online players number
EXP sharing on party system with 10% bonus for each vocation
Increased physical damage for knights and paladins
ATK/DEF formulas based on real cipsoft 7.72 server
MF flask removing
Guilds works only with 5 minimum members
GFB and UE reduction is now 10% for each hitted player, on max 40% reduction
Yellow skull for whole guild if you attack a guildmember
Market system
Increased task system repetition times
New city with 50+ new respawns
Sieges now are rewarded by player
Battlefield event added to server
Impossibility to enter or add items in a house for 60 seconds after runemaking
Some nerfs on very high experience hunt spots
Knights now heals 15% more
Knights now needs less damage to get a task count
Battlefield event updated with infinite runes and spell block (invisible)
Battlefield event upgraded with enemy players name for find alive enemies
Added a delay of 300ms on mapclick to start walking, to avoid bugmap
Crystalized crossbow now deals energy damage per second to target
Daily bosses rare loots are increased to 50%
Python quest fixed
Increased HP and damage of sieges bosses
A new city was implemented, Eastern windgard, with around 50+ custom hunts spots and monsters
Nerf of 20% on all tasks experience reward
Increased AOE spells nerf while damaging many players
No more global messages on siege start
New task system formula for Druids and Knights while in party of 4 vocations
Nerf on some hunts of new city
Nerf on some monsters
Siege bosses strenght increased
Party experience rate nerfed, now 15 / 30 / 50%
Sieges now can be done within 4 to 6 players
If you interfer in a guild war (8 or more players with guild in screen) with magic wall you will get a yellow skull
Capture the Flag event added 2 times a day
Armageddon event added 2 times a day
Alana Sio spell cannot be used after runemaking
Horned Helmet (reward from Tiamat quest) now has speed bonus
Knights and Druids now can get task count with less damage
Anti MC now has 3 ways of verification to avoid mass farms. Only 3 connections per user will be allowed
Mirroed World hunt system added to 5 hunts

The Mirroed World system can be accessed through Mirror Portals that are located at the entrance of some hunts:
1) Darashia Heads of Death;
2) Eastern Windgard Nature Spirits;
3) Nevasta Frost Drakes;
4) Aztalan White Dragons;
5) Demona Warlocks.


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THE BEST PROXY SYSTEM FOR FREE INCLUDED ON CLIENT PROVIDED BY PROGDN (EXITLAG COMPANY)

More information: Rules

Regards.
 
Last edited by a moderator:
Yeah I prefer simple ots too
But one thing is prob funny.. The ingame voice :D
 
yeah, I also prefer oldschool 100% like it was
but, it enchances the gameplay keeping it more dynamic
True.. but all good servers which was like close to real (Odenia/Nostalther,Faloria, Tibiara, Kasteria..) with a slight faster on stages. Was so perfect. I never had to wait 1/2 week to play a server which were suited for me and a lot of people. Last couple of months, I see all those servers on this form.. There is just like nothing on that genre. All heavy modded, nonsense servers. Or 10 options, for a x1 server. For a lot of people there is just nothing.. to play. Well for me atleast. I am afraid true oldschool community will bleedout.

I tried ur test server, ur basics feel solid! if u would cut all those nonsense elements, fix the hussle annoying small little things (which will improve enjoyability but will not give a benefit of advancement). (Item stack, loot channel or maybe auto-loot, smooth client, that kind of stuff) and it's a x3 or something. It would last longer then a week :) and people still have time to achief something I'm supose. Looking for a server for long time which have those things, doesn't seems to be out there. x1 or heavy modded :`)

Anyways, good luck!
 
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True.. but all good servers which was like close to real (Odenia/Nostalther,Faloria, Tibiara, Kasteria..) with a slight faster on stages. Was so perfect. I never had to wait 1/2 week to play a server which were suited for me and a lot of people. Last couple of months, I see all those servers on this form.. There is just like nothing on that genre. All heavy modded, nonsense servers. Or 10 options, for a x1 server. For a lot of people there is just nothing.. to play. Well for me atleast. I am afraid true oldschool community will bleedout.

I tried ur test server, ur basics feel solid! if u would cut all those nonsense elements, fix the hussle annoying small little things (which will improve enjoyability but will not give a benefit of advancement). (Item stack, loot channel or maybe auto-loot, smooth client, that kind of stuff) and it's a x3 or something. It would last longer then a week :) and people still have time to achief something I'm supose. Looking for a server for long time which have those things, doesn't seems to be out there. x1 or heavy modded :`)

Anyways, good luck!

thanks for this feedback Zorana, I really appreciate
this season is almost ready to start, but once it finishes I will open a 1x hardcore to be online forever (imperianic is online for 6 years without a single day of downtime)
 
Prepare your guilds for the first Guild War of the season, kicking off this Monday, August 26st.

This intense battle will span four exhilarating days, culminating in a grand showdown where only the strongest will prevail!

Stay tuned for the announcement of an exciting prize for the victorious guild!


7xwOmdV.jpeg


Gather your comrades, strategize, and may the best guild emerge victorious!

A second tournament will be announced soon.

Regards.
 
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