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[Canada] [7.4] TibiaSucks (OFFICIAL LAUNCH)

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Server Website/AAC
https://tibiasucks.com
Server Address
tibiasucks.com
Server Port
7171
Client Protocol
7.4
I must give credit where credit is due.
Even though your numbers have fallen in online count, you're persistent on updates, improving the client, QoL features and much more. This is what I like to see.
Maybe soon after the holidays I will actually come give your server a go. (I have a character made etc, just haven't actually put the time in yet).

Great job, keep it up :)
 
I must give credit where credit is due.
Even though your numbers have fallen in online count, you're persistent on updates, improving the client, QoL features and much more. This is what I like to see.
Maybe soon after the holidays I will actually come give your server a go. (I have a character made etc, just haven't actually put the time in yet).

Great job, keep it up :)
Thanks man, a lot of people in this situation would probably lose motivation, but I know that long term this server will be a huge success, this is a passion project of mine, I wont slow down just because people want to try out other servers. I'll keep improving the client and server and eventually this project will be undeniable :D
 
I did quit it because game wasn't fun but struggle dont know why , like i didn't see any sense in slapping mobs on low rate single target as knight in my case dragons and dragon lords for weeks, until i can out damage hydra healing hahaha , online numbers were already low so there was like maybe 2-4 full teamhunts. Game is solo able if you got full bonus eq. Cool ots though different in many aspects from average low rates
 
I did quit it because game wasn't fun but struggle dont know why , like i didn't see any sense in slapping mobs on low rate single target as knight in my case dragons and dragon lords for weeks, until i can out damage hydra healing hahaha , online numbers were already low so there was like maybe 2-4 full teamhunts. Game is solo able if you got full bonus eq. Cool ots though different in many aspects from average low rates
It's strange to me that knights complain about decreased DPS compared to mages. Since launch, the biggest complaint by far is that EKs were weak relative to mages. As a player since 2001, I would think it would be expected, common sense that knights would have damage limitations. Due to the overwhelming amount of complaints, I buffed EK damage 224% what it is natively in 7.4. I buffed flat damage to 160% normal, and then added attack speed up to 1.4x. Knights are now capable of easily slaying dragons, and dragon lords. The complaint was then that compared to mages who can hit 600-800 with SD and kill dragon lord in 3-4 SDs with bursts, knights were weak. I then made exori static mana, 140 per cast, and that was not enough to satisfy players. Not to mention, they have 30% defense buff to physical attacks, and the ability to add around +20 armor, +5 defense to shield, players still complained.

At this point, aside from buffing EKs damage output by 224%, increasing defense + armor by around 60%, giving static exori mana, I'm not sure how much more I can add to this "tank" vocation without giving them a SD rune spell and calling it a day.

This is probably a much better rant reserved for a podcast, but personally, I find it very challenging to satisfy players, while still maintaining some sort of decency and calling myself a "7.4" server.
 
What you mean by revamped?
Refactored, rebalanced, re-traced (Gameplay retracement could mean tracing the players possible routes of advancement till reaching the end-game content)
 
Not possible to download client on ur website tibiasucks.com = 404 not found.
 
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