imperianic
Well-Known Member
- Joined
- May 20, 2020
- Messages
- 226
- Solutions
- 1
- Reaction score
- 91

GENERAL:
Launch Date: 04/07/2021
Website: Imperianic (https://www.imperianic.com)
Version: 7.72 downgraded to 7.4
Port: 7179
Host: Virginia (US)
Protection: ProGDN
Premium: Free
VIDEOS WIKI:
Daily Bosses
Daily Sieges
Custom Quests and Access
Respawns and Hunting Guide
Server Systems
Client Systems
EXPERIENCE RATES:
Minium level | Maximun level | Multiplier |
1 | 8 | 8.0x |
9 | 20 | 4.0x |
21 | 30 | 3.5x |
31 | 40 | 3.0x |
41 | 50 | 2.5x |
51 | 60 | 2.0x |
61 | 71 | 1.5x |
71 | 81 | 1.2x |
81 | Unlimited | 1.0x |
Skills rate | Magic rate | Loot rate |
4x | 2x | 2x |
PVP:
World type | PVP |
Frag Decrease Time | No decrease time |
Hotkey aimbot | No |
Protection level | 1 |
Kills daily to red skull | 4 |
Kills weekly to red skull | 12 |
Kills monthly to red skull | 35 |
Kills daily to banishment | 7 |
Kills weekly to banishment | 18 |
Kills monthly to banishment | 40 |
Mana Regeneration | 3 instead 2 per tick |
Imperianic client thread: Imperianic 7.4 OTclient (https://otland.net/threads/imperianic-7-4-otclient.271951/)
Classic old school client style
Smoth, dash and smart walking
Auto backpack reopener
Market System
INGAME hunt guide
INGAME store
INGAME items library
INGAME task system guide and helper
CAM system
CAST system
VOIP system
Android client
105+ custom hunts
30+ respawns ready for new updates
Remaped areas with old school style
100% old cipsoft 7.72 map base
GAMEPLAY MODIFICATIONS:
Private and unique speed formula where a single level makes difference on speed to get target lost
Automatic guild war system when you join a guild, all other guilds are enemies
No frags for guild/guild kills and PVP enforced system that gives EXP when killing enemies
Increased 5% experience for guilds with 5+ members online
Anti maker on wars that teleport newbies to temple and doesn't give frags to killers
AOE spells damage reduction while hitting more players
20% higher death loss for blessings than common
Boat fast travels with cooldown for avoid abusing
Boat travels with random SQM's to avoid traps
Real monsters behaviour, more agressive while ranged, running and no path finding
Spawn rate based on online players number
EXP sharing on party system with 10% bonus for each vocation
Increased physical damage for knights and paladins
ATK/DEF formulas based on real cipsoft 7.72 server
MF flask removing
Unban scroll can be purchase on website
Guilds works only with 5 minimum members
GFB and UE reduction is now 10% for each hitted player, on max 40% reduction
Yellow skull for whole guild if you attack a guildmember
Market system
MODIFICATIONS SINCE LAST EDITION:
Increased task system repetition times
New city with 50+ new respawns
Sieges now are rewarded by player
Battlefield event added to server
Impossibility to enter or add items in a house for 60 seconds after runemaking
Some nerfs on very high experience hunt spots
GUILD WAR TOURNAMENT:
Guilds on Imperianic are for PVP-only players who wants to participate in the new Guild Warfare Tournament, so if that's not your idea, don't join a guild
The first tournament will begin July 18, at server save and will end on July 24, at default server save. The prize will be $300 USD sent to guild leader
The second tournament will begin at July 26, at server save and will end on August 2nd, at default server save. The prize will be $600 paid to guild leader by Paypal
The guilds must have minimum of 20 players to participate, and maximum 40 players, including invitations
More information: Rules
Regards.