Why don't you disappear from the server and move on with your life instead of vomiting envy on the forum? get a life looser2-3 month ago was like 1k + players
Why don't you disappear from the server and move on with your life instead of vomiting envy on the forum? get a life looser2-3 month ago was like 1k + players
thats how it should look ek getting constant exp like 500k-2kk a day depending on his lvl while ms being able to hunt once every few days/once a week to burn his runes and getting 3x this xp but with full wasteI gave the server another try. But honestly its just a EK game. Everyday the top 10 powergamers is 90% ek. Its just a solo game they never did any update to promote team hunting.
are you for real nowXDDDDDDDDDD?thats how it should look ek getting constant exp like 500k-2kk a day depending on his lvl while ms being able to hunt once every few days/once a week to burn his runes and getting 3x this xp but with full waste
if ms/ed is able to constantly exp and powergame theres no reason to play ek since as ek you need to outlevel other people to be relevant in both pvp and pve
It's a 7.4 server what did you expect?are you for real nowXDDDDDDDDDD?
thats how it should look ek getting constant exp like 500k-2kk a day depending on his lvl while ms being able to hunt once every few days/once a week to burn his runes and getting 3x this xp but with full waste
if ms/ed is able to constantly exp and powergame theres no reason to play ek since as ek you need to outlevel other people to be relevant in both pvp and pve
Don't you think 18 seconds is a very short timeframe, and the result is a permanent ban?A new tool to combat macros and bots is in the final stages of development and should be active on the server soon.
If you have any suggestions, please comment below.
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Actually this is just a showoff, time will change..Don't you think 18 seconds is a very short timeframe, and the result is a permanent ban?
Or will the system work like the old square-floor room, activating with the creation of one rune?
Currently our client is much less invasive than it was at the beginning of the server's development. We still check processes, but this no longer causes automatic bans and has simply become one of our tools. All the magic happens between the client and the server for more advanced detections.must be fun to play some moba game or shooter while making runes and getting such pop up when u want to spent ur mana quickly
somehow miracle got mega invasive client and wants to add more annoying things which wont help at all meanwhile tibiantis doesnt care if u run sandboxie in background or ahk/python or hella even bot on other ot yet they have no problem with mc bots or any other form of cheaters
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Excellent, I think you have everything under control, I like that.Actually this is just a showoff, time will change..
Yes, the captcha is only enabled after executing a conjure spell or others actions that can be configured to catch bots in training and similar things. This captcha should’t appear on your screen if you are away and not performing any action.
First the system will be setup with warnings, logs and such to check all it’s integrity.
Currently our client is much less invasive than it was at the beginning of the server's development. We still check processes, but this no longer causes automatic bans and has simply become one of our tools. All the magic happens between the client and the server for more advanced detections.
I see your point. I also play moba so making runes while having to handle this shit on ranked can be stressfull.must be fun to play some moba game or shooter while making runes and getting such pop up when u want to spent ur mana quickly
somehow miracle got mega invasive client and wants to add more annoying things which wont help at all meanwhile tibiantis doesnt care if u run sandboxie in background or ahk/python or hella even bot on other ot yet they have no problem with mc bots or any other form of cheaters
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it will work for a brief moment and do nothing later on xD capcha in tibia as anti-bot measure in 2026I see your point. I also play moba so making runes while having to handle this shit on ranked can be stressfull.
But I honestly believe more ways of controlling the population just means more work in the end that doesn't fix the system. To really combat cheating in Tibia when it comes to runemaking etc I genuinly believe that you have to apply some kind of out of the box thinking and rework the entire system.
Anti-cheat's evolved pretty much and even free solutions are available (darkrest used EAC for some time, except it lowered population pretty hard because 80% of playerbase is cheating in this game).But I honestly believe more ways of controlling the population just means more work in the end that doesn't fix the system. To really combat cheating in Tibia when it comes to runemaking etc I genuinly believe that you have to apply some kind of out of the box thinking and rework the entire system.
And that's why it took weeks or months to ban MC'ing players. Banning them after such a long time means you’ve already lost the fight against the cheater. They caused damage, made money, and will just jump onto a new character.tibiantis doesnt care if u run sandboxie in background or ahk/python or hella even bot on other ot yet they have no problem with mc bots or any other form of cheaters
It limited the population because it didn't support <=Win7, so many SA players were unable to play. Cheaters will always find a way around, but it was working pretty well at excluding all of the popular bots (you tell me?). Anyway, I'd recommend it, as it really did something. Of course, it doesn't block macroing or self-made pixel bots, but that's another topic.Anti-cheat's evolved pretty much and even free solutions are available (darkrest used EAC for some time, except it lowered population pretty hard because 80% of playerbase is cheating in this game).
You can limit cheating by 90% (or maybe even 100%, as no experienced cheat dev will be even interested in making their cheats undetected for some OT, and nobody is going to sell them for 10 usd per month), but you won't have any players if there won't be any possibility to cheat.
And that's why it took weeks or months to ban MC'ing players. Banning them after such a long time means you’ve already lost the fight against the cheater. They caused damage, made money, and will just jump onto a new character.
On the other hand, real-tibia was cheatfest for a long time and top-levels were cheating all the time. Unpunished. It was meant to be played like that!
Yea that might be reason aswell.It limited the population because it didn't support <=Win7, so many SA players were unable to play. Cheaters will always find a way around, but it was working pretty well at excluding all of the popular bots (you tell me?).
We're speaking about few individuals (at most) with some knowledge, that are hobbyists and don't sell bots, this has zero impact to the game if you have less than 10 cheaters. I don't believe any public bot dev was interested in spending time finding a 0day for EAC that'd be eventually fixed five days later if went public, or writing a driver for...tibia bot.Cheaters will always find a way around
None of these that I know supported your server at that time. Plus it takes care about code integrity of your game.excluding all of the popular bots (you tell me?)
I don't know much about EAC implementation, but on other games like Apex Legends you're banned for using any usermode input method (I was banned for using sendinput on aimbot). People been doing really low level shit like crafting USB packets for external aimbotting in some EAC protected games, or using microcontrollers to spoof HID.Of course, it doesn't block macroing or self-made pixel bots, but that's another topic.
Playing on wine is allowed.Will I be banned if I play on MAC, which uses the Wine emulator to execute your client Windows executable?
Additionally, will I be banned if I have Python or any other programming language processes running in the background while I am online in the server?
Could you please clarify? @Jinwo