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[USA] [CUSTOM] Tibia-MU Browser Game

Server Website/AAC
https://tibia-mu.com
Server Address
tibia-mu.com
Server Port
8080
Client Protocol
10
Great server. Enjoyed playing it in the early days and will definitely be back.
 
Is there any way to transfer the bonus from one piece of equipment to another? For example, I have a +5 bow and I want to transfer that +5 bonus to a stronger bow.
 
Great server. Enjoyed playing it in the early days and will definitely be back.
Thank you sir

Is there any way to transfer the bonus from one piece of equipment to another? For example, I have a +5 bow and I want to transfer that +5 bonus to a stronger bow.
unsure, at moment I'm just building the core mechanics and fixing bugs
 
few updates:

fixed a bunch of bugs, including movement, should feels much smooth now

- added pet system

- added items optionals

  • 3 new jewels
  • Reforging: you can use to rollout new options
  • Preservation: you can use to lock optionals ( max 3 )
  • Life: you can use to add a new optional ( max 5 )

1768764001864.webp
 
few updates:

fixed a bunch of bugs, including movement, should feels much smooth now

- added pet system

- added items optionals

  • 3 new jewels
  • Reforging: you can use to rollout new options
  • Preservation: you can use to lock optionals ( max 3 )
  • Life: you can use to add a new optional ( max 5 )

View attachment 97615
the max status is 6% of each status?
 
tryed it at first and it was laggy as hell so i left, just retryed and lagg seems to be gone, im liking your server, hope it evolves goodly =)
 
few things to consider fixing:
when u drop an item with a trait to the floor it loses its trait and becomes common item
there is a trade bug with backpacks - you can infinitely spawn backpack when u trade your own backpack, u can do it again and again

class balance:
ive tested pally knight and sorc. out of the three sorc basically sucks
it doesnt stand a chance on the respawns where pally can go after 1 reb. without huge waste.
since its a mana hungry class its impossible to progress as fast as pally / knight. not to abysmal waste of potion
- you have to consider how you want this class to be but atm its just money sponge without benefits (no dmg to compensate). I would fix cds of the finals spells for this class asap.

traits:
currently these traits dont feel like much - why not switch reborn points from skills into trait points? I think that would help for example for sorc when u give him sustainability with for example 10% mana leach.

I like the ots and the idea of it so it would be nice to see it working
 
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tryed it at first and it was laggy as hell so i left, just retryed and lagg seems to be gone, im liking your server, hope it evolves goodly =)

Thanks

few things to consider fixing:
when u drop an item with a trait to the floor it loses its trait and becomes common item
there is a trade bug with backpacks - you can infinitely spawn backpack when u trade your own backpack, u can do it again and again

class balance:
ive tested pally knight and sorc. out of the three sorc basically sucks
it doesnt stand a chance on the respawns where pally can go after 1 reb. without huge waste.
since its a mana hungry class its impossible to progress as fast as pally / knight. not to abysmal waste of potion
- you have to consider how you want this class to be but atm its just money sponge without benefits (no dmg to compensate). I would fix cds of the finals spells for this class asap.

traits:
currently these traits dont feel like much - why not switch reborn points from skills into trait points? I think that would help for example for sorc when u give him sustainability with for example 10% mana leach.

I like the ots and the idea of it so it would be nice to see it working

Duplicate item bugs related to trading should now be fully fixed with the update released today.

About the classes, I applied several changes to how each class scales damage and healing. Hopefully this helps. A few more notes about todays release:
  • Fixed a million bugs and probably created a million more
  • No more carrying millions of gold in your backpack. Autohunt gold now goes straight to your bank, and the bank NPC was merged into the depot NPC ( you can see your balance under the inventory )
  • XP now decreases gradually from level 300 to 500 until it reaches a 1x rate
  • Fighting no longer gives skill XP, but you can now train all 5 skills at the same time at the training NPC
  • Each reborn now gives 10 reborn points, rebalanced to give a better sense of progression
  • Each reborn now requires 10 more levels (before it was 5)

And the biggest change of this update was the addition of runes
 
Thanks



Duplicate item bugs related to trading should now be fully fixed with the update released today.

About the classes, I applied several changes to how each class scales damage and healing. Hopefully this helps. A few more notes about todays release:
  • Fixed a million bugs and probably created a million more
  • No more carrying millions of gold in your backpack. Autohunt gold now goes straight to your bank, and the bank NPC was merged into the depot NPC ( you can see your balance under the inventory )
  • XP now decreases gradually from level 300 to 500 until it reaches a 1x rate
  • Fighting no longer gives skill XP, but you can now train all 5 skills at the same time at the training NPC
  • Each reborn now gives 10 reborn points, rebalanced to give a better sense of progression
  • Each reborn now requires 10 more levels (before it was 5)

And the biggest change of this update was the addition of runes
A few bugs ive found after update just to keep note of
= when u are logged on one character and open new client and login on the same char - sometimes its a double login and when it happens your depot gold disappears. lost 10kk like that.
=when u throw uncommon items on the ground they seem to keep their trait when picked up. Rare+ traits tho disappear.
-Mages still suck - or rather druid when starting from 0 seems unplayable -rod doesnt do any damage and cant use runes from lvl 1

I like the new point system - fells like the points matter more now.
I miss something like jewels farm tho - its pain to try to drop them just to lose to Randomness of stat rolling.
 
how do i upgrade life leech? it only has 0.1% and i can't find option to get 0.2% etc on the enchant

backpack costs 2kk seems unreal
we need more 'spots', the server has 10 ppl but if it had 30 it would be unplayable, just adding 2-3 more spots of each mob around the map is 5min

=) great server if u like tibia+mu+idle, need's work tho

edit: reset stats button doesn't work, worked but it sayd 150k and it was 200~
got dced and lost 200k from bank, then got dced on another character and won 1kk on bank, lol
edit: to fix mages, just make gfb cheap or lower the aoe spells (ue) on mages should make them playable, problem is paladin and knight hunt with aoe spells with 4-8 sec cd and mages aoes has 30sec cd, gfbs are not worth for hunt you don't even pay the waste

edited: most things just got updated so just this =)

edit again: pots are bugged you can use them without having them
 
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It would be a good idea to introduce potion scaling with reborn. Additionally, I’m in favor of creating a Discord server so we can share ideas and discuss things more easily. I’d also be happy to help you with managing and developing that server.
 
It would be a good idea to introduce potion scaling with reborn. Additionally, I’m in favor of creating a Discord server so we can share ideas and discuss things more easily. I’d also be happy to help you with managing and developing that server.

i think he didn't like bad comments he's reliant to reply here lol
serv improved alot, bug fixes / updates every week

im telling him always about the discord he finaly accepted but idk when it's gonna happen
reach him in-game to see if you can help him with smthing im also enjoying this serv
 
few updates:

fixed a bunch of bugs, including movement, should feels much smooth now

- added pet system

- added items optionals

  • 3 new jewels
  • Reforging: you can use to rollout new options
  • Preservation: you can use to lock optionals ( max 3 )
  • Life: you can use to add a new optional ( max 5 )

View attachment 97615
do u have shop player system?
1770354480982.webp
 
Since its web server ive gave it a try...
Map looks like shit, lol
There is no wiki at all; you never know what monster can drop. Ive got wands and golden boots from skeletons?
No information about what the stats give
The screen randomly flicks, andthe character is in a different position than it is shown to the player
Starting town is like 40 sqm? maybe less..

1770381453785.webp
 
In my opinion, this project has a lot of potential, but it’s being made by a single person—kind of as a fun side thing. Which is a shame, because it’s actually a really interesting alternative: an idle game in the browser feels fresh and different.

At the same time, it definitely lacks some basics—parts of the wiki are missing, and there’s no Discord for quickly reporting issues and building a community that could help push development forward. You can tell everything is still new and there’s a lot of work ahead.

But it also looks like the owner has different priorities, because the topic of a Discord (and similar community tools) has been coming up for a long time already.
 
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