DestinationSer
@echo off
- Joined
- Mar 7, 2009
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SERVER UPDATE!
We present: !reward system. What does this do?: In order to benefit non-botters we made a reward system which works like this.
Lets say you are prestige 1000. Then 1000 is the ONLY prestige you can do it, if you cross 1001 you gotta wait till 1500. So basically, you gotta be that exact prestige in order to get a reward. This is to benefit non-botters rather than botters.
We also present Legend and Upgraded Legend system.
At 5000th prestige you can type !legend and become a legend, which i presented last update. Legend lets you gain 1x more hp/mana and 1.5x more strength. But! You can do !legend two times. The second time making you a upgraded legend which benefits you with more strength and a little more health and mana, we also present spells like Legendary Rage and Upgraded Legend Rage. Pictures are underneath
Changes & other updates
- Modified legendary rages damage a bit so its not too overpowered
- Revamped some spawns such as ancient scarab and ghosts
- Added a few new hidden quests
- Modified damage formulas for priests and necros so their more magical unique towards eachother
- Modified guardians so their melee damage is higher than normally depending on skills
We present: !reward system. What does this do?: In order to benefit non-botters we made a reward system which works like this.
Lets say you are prestige 1000. Then 1000 is the ONLY prestige you can do it, if you cross 1001 you gotta wait till 1500. So basically, you gotta be that exact prestige in order to get a reward. This is to benefit non-botters rather than botters.
We also present Legend and Upgraded Legend system.
At 5000th prestige you can type !legend and become a legend, which i presented last update. Legend lets you gain 1x more hp/mana and 1.5x more strength. But! You can do !legend two times. The second time making you a upgraded legend which benefits you with more strength and a little more health and mana, we also present spells like Legendary Rage and Upgraded Legend Rage. Pictures are underneath
Changes & other updates
- Modified legendary rages damage a bit so its not too overpowered
- Revamped some spawns such as ancient scarab and ghosts
- Added a few new hidden quests
- Modified damage formulas for priests and necros so their more magical unique towards eachother
- Modified guardians so their melee damage is higher than normally depending on skills