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[USA] OldTibia 7.4 is online! (October 25th)! [Low-Rate] [Tasks] [Party Share Exp] [Raids]

@Batiizado - What is your suggestion, I personally find these rates pretty enjoyable.

To the top!
 
Say: !buyfirst 70% Experience & Item Loss.5,000GP
Say: !buysecond 50% Experience & Item Loss.5,000GP
Say: !buythird 30% Experience & Item Loss.5,000GP
Say: !buyfourth 10% Experience & Item Loss.5,000GP
Say: !buyfifth 0% Experience & Item Loss.5,000GP

What is this? lol Someone dies at level 100, loses 70% of exp with 1 bless and is level 65?
 
@Skream - To be honest we are changing it so that there is only a 50% protection because 100% is too unfair.
 
So, let me get this straight. Before, when you die it is 100% loss of exp without blessings, with first blessing it was only 70% loss of experience?

Now it is going to be without blessing you lose 50% of experience, and with 1 blessing 35~% of total experience?
 
@Skream
Say: !buyfirst 90% Exp & 80% Item/Skill Loss. 10,000GP
Say: !buysecond 80% Exp & 60% Item/Skill Loss. 15,000GP
Say: !buythird 70% Exp & 40% Item/Skill Loss. 20,000GP
Say: !buyfourth 60% Exp & 20% Item/Skill Loss. 25,000GP
Say: !buyfifth 50% Exp & 10% Item/Skill Loss. 30,000GP
Say: !buyall 90% - 50% Exp & 80% - 10% Item/Skill Loss. 10,000GP to 100,000GP

@Lazy Panda
Nope, its still in full development.
 
Due to the launch of another 7.4 server that is fairly popular, we will be launching on Sunday instead and continuing an advertising campaign.

Create an account today!
 
A new 7.4 launches like every second day xD Just tuck ur head and roll. Your server is unique enough
 
@Skream
Say: !buyfirst 90% Exp & 80% Item/Skill Loss. 10,000GP
Say: !buysecond 80% Exp & 60% Item/Skill Loss. 15,000GP
Say: !buythird 70% Exp & 40% Item/Skill Loss. 20,000GP
Say: !buyfourth 60% Exp & 20% Item/Skill Loss. 25,000GP
Say: !buyfifth 50% Exp & 10% Item/Skill Loss. 30,000GP
Say: !buyall 90% - 50% Exp & 80% - 10% Item/Skill Loss. 10,000GP to 100,000GP

@Lazy Panda
Nope, its still in full development.

Awesome :)

I just enjoy seeing custom projects thrive, I worry sometimes when I see custom project makers opening rl maps
 
Instead of extending a launch date due to another server's launch, you cut yourself short of potential client base. By having it a day after, players will join there instead of here, and a good probability leading to 20%~ will not look at your server again.
The smart thing to do would have been to shorten launch date by 24 hours instead of extending.
For example, 24 hours from now (which was an hour difference from your ideal time of day to lauch) would be a great idea.
 
If any of you looked at the website, you would see the counter for the 25th.

Also, reading this thread yields the following information:
Due to the launch of another 7.4 server that is fairly popular, we will be launching on Sunday instead and continuing an advertising campaign.

Create an account today!

Either way, thread title and info has been updated :)
 
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