I'm wondering how to script this:
Player can use item only if he doesnt have "fight symbol", I don't mean PZ lock, just normal fight.
As I can see there is a function isPlayerPzLocked(cid), but it's connected with fight after attacking player, not normal fight (after fight with monster for example).
Anyone can help me?
Player can use item only if he doesnt have "fight symbol", I don't mean PZ lock, just normal fight.
As I can see there is a function isPlayerPzLocked(cid), but it's connected with fight after attacking player, not normal fight (after fight with monster for example).
Anyone can help me?