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Using blender to create sprites...

@Il Knight I made exactly like this:
The models are from The Models Resource (https://www.models-resource.com/)

@Zell I'm not sure that I understand the question.
 
@Il Knight I made exactly like this:
The models are from The Models Resource (https://www.models-resource.com/)

@Zell I'm not sure that I understand the question.
instead of models (characters, pokemons) he wants to use (mountains or map things like rock or borders, sea) 3d model to 2d sprite
 
Do you have a model for me to try?
If you guys send me the link on The Models Resource (https://www.models-resource.com/) I can try it and I can share it with you guys.
I'm trying right now with pokéballs, I will post the results here.
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View attachment 50149View attachment 50150
I mean, if we assume that this item is a wall(is just a item but is a example)

I ask if we can get walls like this on 3d for create better realistic ankrahmun for Example
 
I mean, if we assume that this item is a wall(is just a item but is a example)

I ask if we can get walls like this on 3d for create better realistic ankrahmun for Example
test.png 32x32
test2.png64x64

I also tried with a tree, it looks good, but it has some material issues. But looks good to me
 
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Try this one

test-dragon-64x64.png

I want to see a bomb in tibia hahahah
I wasn't able to import to blender this model :/
 
Amazing, I tried to download Blender to do this but blender has changed a lot and I'm not sure how to follow the tutorial, would it be too much to update the video?

or post printes of how to do?
 
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