Silba
is stephany, the josh wife
- Joined
- Aug 22, 2013
- Messages
- 458
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Hello, if im correct i can comment out 2 lines in the source in player.cpp
then use an lua script to deal with adding % of max hp/mana on level up?
I want to fine tune this so having to compile every time i make a change is not acceptable.
Could someone help me with a script to add this? I've seen various scripts around the forum but didn't find any to do % health or that listed 1.x compatibility.
Thanks
Code:
health = healthMax;
mana = manaMax;
then use an lua script to deal with adding % of max hp/mana on level up?
I want to fine tune this so having to compile every time i make a change is not acceptable.
Could someone help me with a script to add this? I've seen various scripts around the forum but didn't find any to do % health or that listed 1.x compatibility.
Thanks