When I played Tibia for the first time, I stayed in Rookgaard because of the community. Met many long time friends there... At the time, Rookgaard had over 100 people online each day. Botting wasn't "advanced" or simple enough to allow everyone to "skip" Rookgaard by loading a script. There were quests and mysteries to be solved, and mainland was considered a place where people would barely survive. It was a place that made your adrenaline rush when you took your first steps outside the temple and made your heart race each trip to Xodet for supplies. The game was difficult, the community was thriving, and people actually wanted to solve the mysteries of Tibia and enjoy the game for what it was meant to be.
Today, in Tibia, Rookgaard is nostalgic and acts as a placeholder for what once meant something - like a fading memory. In Open Tibia Rookgaard is considered a waste of time. The whole point of Rookgaard was to introduce the game without overwhelming players with complicated vocations, quests, spells, etc. It was simple, as mentioned above. Simplicity & good community allowed it to thrive in its early days. I think without Rookgaard Tibia would have not survived. Times were different back then, though.
That passion for the game and intimacy with the community is what I hope to revive with my project.
Regards,
J.Dre