• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

weapons/script/arrow bolt and power bolt

Penthelisea

Member
Joined
Nov 13, 2011
Messages
61
Reaction score
16
Hello i have tfs 1.2 and arrow is infinite , i modify weapons xmls : 118637766_311599290056224_2180984239929277886_n.jpg

but in script : 118648016_2851097348460085_349571550165948389_n.jpg

i need script of : arrow: bolt : power bolt and stone THANKS!!!
 
Solution
Arrow,Bolt,Power Bolt and Stones are added inside the source files.
You won't have to link them to a Lua script, You can only add it like this.
XML:
    <distance id="2547" action="removecount" unproperly="1" level="55" /> <!-- Power Bolt -->   
    <distance id="2543" action="removecount" /> <!-- bolt -->
    <distance id="2544" action="removecount" /> <!-- arrow -->
    <distance id="1294" breakchance="3" /> <!-- small stone -->
Arrow,Bolt,Power Bolt and Stones are added inside the source files.
You won't have to link them to a Lua script, You can only add it like this.
XML:
    <distance id="2547" action="removecount" unproperly="1" level="55" /> <!-- Power Bolt -->   
    <distance id="2543" action="removecount" /> <!-- bolt -->
    <distance id="2544" action="removecount" /> <!-- arrow -->
    <distance id="1294" breakchance="3" /> <!-- small stone -->
 
Solution
As @M0ustafa said, they come by default.

You should also check your config.lua:

Lua:
removeWeaponAmmunition = true
removeWeaponCharges = true
 
Back
Top