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Website problem.

Bennybula

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Joined
Jan 8, 2009
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Hello!

ill using geisor acc 0.3.8 and got this message:

Check server configuration
Can't load file config.lua from C:/Users/Hampus/Desktop/ot/config.lua File doesn't exist in selected directory. Go to STEP 1 - select other directory.

Someone know how to fix this?

and yes, ill deleted all -- in config.
 
The Forgotten Server Config

Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 95
newPlayerSpawnPosY = 117
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 0
generateAccountNumber = false

Unjustified kills
NOTE: *Banishment and *BlackSkull variables are >summed up<
(dailyFragsToRedSkull + dailyFragsToBanishment) with their
*RedSkull equivalents.
Auto banishing works only if useBlackSkull set to negative.
advancedFragList is not advised if you use huge frags
requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

Banishments
violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

Battle
NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
loginProtectionPeriod is the famous Tibia anti-magebomb system.
deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

Connection config
worldId = 0
ip = "127.0.0.1"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Welcome to the Forgotten Server!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Forgotten"
loginMessage = "Welcome to the Forgotten Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

Database
NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "Tibia"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true

Map
NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "ownager"
mapAuthor = "Komic"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

Process
NOTE: defaultPriority works only on Windows and niceLevel on *nix
coresUsed are seperated by comma cores ids used by server process,
default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"

Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false

Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true

Miscellaneous
NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4

Saving-related
useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false

Loot
monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25

Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

Premium-related
freePremium = false
premiumForPromotion = true

Blessings
NOTE: blessingReduction* regards items/containers loss.
eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

Rates
NOTE: experienceStages configuration is located in data/XML/stages.xml.
rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 5.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 2.0
rateSpawn = 1

-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

Experience from players
NOTE: min~Threshold* set to 0 will disable the minimum threshold:
player will gain experience from every lower leveled player.
max~Threshold* set to 0 will disable the maximum threshold:
player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

Stamina
NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
rateStaminaHits multiplies every hit done a creature, which are later
multiplied by player attack speed.
rateStaminaGain is divider of every logged out second, eg:
60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
rateStaminaThresholdGain is divider for the premium stamina.
staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

Party
NOTE: experienceShareLevelDifference is float number.
experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

Global save
NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

Spawns
deSpawnRange = 2
deSpawnRadius = 50

Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false

Status
ownerName = ""
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = false

Logs
NOTE: This kind of logging does not work in GUI version.
For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
 
Code:
	accountManager = true
	namelockManager = true
	newPlayerChooseVoc = false
	newPlayerSpawnPosX = 95
	newPlayerSpawnPosY = 117
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 1
	newPlayerMagicLevel = 0
	generateAccountNumber = false

	redSkullLength = 30 * 24 * 60 * 60
	blackSkullLength = 45 * 24 * 60 * 60
	dailyFragsToRedSkull = 3
	weeklyFragsToRedSkull = 5
	monthlyFragsToRedSkull = 10
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	killsBanLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = false

	worldType = "pvp"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = true
	removeWeaponCharges = true
	removeRuneCharges = true
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = false
	showHealingDamage = false
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true

	worldId = 0
	ip = "127.0.0.1"
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Welcome to the Forgotten Server!"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = true
	allowClones = false
	serverName = "Forgotten"
	loginMessage = "Welcome to the Forgotten Server!"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = false

	sqlType = "sqlite"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = ""
	sqlDatabase = "Tibia"
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	encryptionType = "plain"

	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5

	ingameGuildManagement = true
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20

	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = false

	timeBetweenActions = 200
	timeBetweenExActions = 1000
	hotkeyAimbotEnabled = true

	mapName = "ownager"
	mapAuthor = "Komic"
	randomizeTiles = true
	storeTrash = true
	cleanProtectedZones = true
	mailboxDisabledTowns = "-1"

	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"

	optimizeDatabaseAtStartup = true
	removePremiumOnInit = true
	confirmOutdatedVersion = false

	formulaLevel = 5.0
	formulaMagic = 1.0
	bufferMutedOnSpellFailure = false
	spellNameInsteadOfWords = false
	emoteSpells = false

	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	disableOutfitsForPrivilegedPlayers = false
	addonsOnlyPremium = true

	dataDirectory = "data/"
	bankSystem = true
	displaySkillLevelOnAdvance = false
	promptExceptionTracerErrorBox = true
	separateViplistPerCharacter = false
	maximumDoorLevel = 500
	maxMessageBuffer = 4

	saveGlobalStorage = true
	useHouseDataStorage = false
	storePlayerDirection = false

	checkCorpseOwner = true
	monsterLootMessage = 3
	monsterLootMessageType = 25

	ghostModeInvisibleEffect = false
	ghostModeSpellEffects = true

	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	freePremium = false
	premiumForPromotion = true

	blessingOnlyPremium = true
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8

	experienceStages = false
	rateExperience = 5.0
	rateExperienceFromPlayers = 0
	rateSkill = 3.0
	rateMagic = 3.0
	rateLoot = 2.0
	rateSpawn = 1

	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1

	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = true

	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000

	globalSaveEnabled = false
	globalSaveHour = 8
	shutdownAtGlobalSave = true
	cleanMapAtGlobalSave = false

	deSpawnRange = 2
	deSpawnRadius = 50

	maxPlayerSummons = 2
	teleportAllSummons = false
	teleportPlayerSummons = false

	ownerName = ""
	ownerEmail = "@otland.net"
	url = "http://otland.net/"
	location = "Europe"
	displayGamemastersWithOnlineCommand = false

	adminLogsEnabled = false
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = false
you forgot to remove some notes & description.
 
You have missed some "--these things--".... sec here is your previous file, i done for you :)

PHP:
The Forgotten Server Config

Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 95
newPlayerSpawnPosY = 117
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 0
generateAccountNumber = false

Unjustified kills
NOTE: *Banishment and *BlackSkull variables are >summed up<
(dailyFragsToRedSkull + dailyFragsToBanishment) with their
*RedSkull equivalents.
Auto banishing works only if useBlackSkull set to negative.
advancedFragList is not advised if you use huge frags
requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

Banishments
violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

Battle
NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
loginProtectionPeriod is the famous Tibia anti-magebomb system.
deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

Connection config
worldId = 0
ip = "127.0.0.1"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Welcome to the Forgotten Server!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Forgotten"
loginMessage = "Welcome to the Forgotten Server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

Database
NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "Tibia"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60

Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

timeBetweenActions = 200
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true

Map
NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "ownager"
mapAuthor = "Komic"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

Process
NOTE: defaultPriority works only on Windows and niceLevel on *nix
coresUsed are seperated by comma cores ids used by server process,
default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"

Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false

Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true

Miscellaneous
NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4

Saving-related
useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false

Loot
monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25

Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

Premium-related
freePremium = false
premiumForPromotion = true

Blessings
NOTE: blessingReduction* regards items/containers loss.
eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

Rates
NOTE: experienceStages configuration is located in data/XML/stages.xml.
rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 5.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 2.0
rateSpawn = 1

rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

Experience from players
NOTE: min~Threshold* set to 0 will disable the minimum threshold:
player will gain experience from every lower leveled player.
max~Threshold* set to 0 will disable the maximum threshold:
player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

Stamina
NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
rateStaminaHits multiplies every hit done a creature, which are later
multiplied by player attack speed.
rateStaminaGain is divider of every logged out second, eg:
60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
rateStaminaThresholdGain is divider for the premium stamina.
staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

Party
NOTE: experienceShareLevelDifference is float number.
experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

Global save
NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

Spawns
deSpawnRange = 2
deSpawnRadius = 50

Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false

Status
ownerName = ""
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = false

Logs
NOTE: This kind of logging does not work in GUI version.
For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
 
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