Animera
* * * * *
Hey,
I am still alive as you see, and working hard on Animera.
But as far i know everyone got their own sight about what really is balanced.
So i am asking you guys what is really balanced? Since everyone thinks different about it.
1. Every vocation is able to deal same amount of damage in the same easy way
2. Or do you think that sorc got the power druid got their healing knight their blocking. etc. Like everyone got their own ability?
3. Or does the spell matters?
4. Area vs power? [Ue(huge and weak) / Exori(strong and small)]
Remember that even they are able to hit the same amount that knights got a drawback because much players and beasts got a high armor don't forget the physical resitance(let alone demons) while elemental defences are only blocked by eq that only mages can wear.. Also for paladins that they can miss sometimes however they are able to deal damage from a distance.
Tell me how you think about it?
I am still alive as you see, and working hard on Animera.
But as far i know everyone got their own sight about what really is balanced.
So i am asking you guys what is really balanced? Since everyone thinks different about it.
1. Every vocation is able to deal same amount of damage in the same easy way
2. Or do you think that sorc got the power druid got their healing knight their blocking. etc. Like everyone got their own ability?
3. Or does the spell matters?
4. Area vs power? [Ue(huge and weak) / Exori(strong and small)]
Remember that even they are able to hit the same amount that knights got a drawback because much players and beasts got a high armor don't forget the physical resitance(let alone demons) while elemental defences are only blocked by eq that only mages can wear.. Also for paladins that they can miss sometimes however they are able to deal damage from a distance.
Tell me how you think about it?