• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Compiling YATC Compile

Holloweye

New Member
Joined
Jul 13, 2007
Messages
52
Reaction score
4
Have been trying to compile YATC with CodeBlocks.

Well I can rebuild it and compile it. But when I try to log in to my server i get this error message. (Works with a normal Tibia client or YATC already built from website so nothing wrong with the server.)

Error Message:
Code:
There was a protocol error: Protocol85: Unknown opcode.

You use Windows version: please see stdout.txt for more information.

Report this bug if you are able to reproduce it.
Tell us what we have to do to reproduce the bug, and provide us with
last 20 lines of output as described above.

In your report please also include debug record file debugrecord.rec.
Note, this will include information which can be used to indentify
your character, your VIP list, your full chat log for the session
(including private messages). It will not include username, password, or server name.

stdout.txt:
Code:
YATC - Yet Another Tibia Client
================================
version 0.3.3SVN
compiled on May  2 2010 20:49:39
 This is free software: you are free to change and redistribute it.
 There is NO WARRANTY, to the extent permitted by law. 
 Review LICENSE in YATC distribution for details.
Getenv() not supported; leaving searchpath empty. (Perhaps HAVE_GETENV isn't defined)
Checking graphics files existence...
Checking for Tibia.pic...[ok]
Checking for Tibia.spr...[ok]
Checking for Tibia.dat...[ok]
All graphics files were found.
Initializing windowing...
Loading data...
Setting icon
Starting SDL engine
Loading skin...
Skin has been loaded
Constructing gamemode...
Starting main menu...
Initializing framerate manager...
Running
Connected!
Logging on with version: 850 dat: 4a49c5eb spr: 4a44fd4e pic: 4a2fa8d6
Received packet 0x14
Received packet 0x64
Destroying character list...
Done!
Destroying connection from main menu for entering game
virtual void ProtocolGame85::onConnect()
Received packet 0xef
virtual bool ProtocolGame85::parsePacket(uint8_t, NetworkMessage&)
Packet ef
Did not handle 0xef in first step, retrying

********************************************************
PROTOCOL ERROR: Protocol85: Unknown opcode.
Last received cmd: ef 
Total Received: 1
Last received msg: (ffffffff/a)
0000 : 82 02 06 00 1f 01 41 00 00 87                   ; ......A...      
********************************************************
 
Back
Top