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Zombie Event - Without Bugs! Work on all TFS

ok now the script dont igive me errors but now when i go to telepot says you are in PZ or say !zombie join only sya that u have join the event but nothing happen :S what i can do :S i only have in no-pvp the arena :S
 
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where? i change that? and what part i need to change :S? u are the only who can help me with this bro :S sorry for disturb u :s but i like ur script and i cant up the event :S
 
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another bug, when opening the event that the first use! not join zombie enters the arena in the temple is only 2 that can go the 1st and so win the event without doing anything.
is like that, or was installed wrong?
 
another bug, when opening the event that the first use! not join zombie enters the arena in the temple is only 2 that can go the 1st and so win the event without doing anything.
is like that, or was installed wrong?
I need help.

a tip for this system.
you could put it to a teleport appears in X place for X minutes and could only get X people, so everyone got into the arena with this MOD 3 to use the !zombie join, only one person goes to the arena.
and could put to the people who came not to move, so we could put the monsters by the map editor and only release them when you start the walk event.

is only a suggestion; P
 
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Hi,

it doesnt work for me.
When I say !zombie join.

It says arena is full.
But nobody is in it.

I use 0.4 (rev 3858)
 
It says everytime I try to join the arena.
: Arena is full. I tryed it with a normal player.

PHP:
[18:49:50.628] > Loading zombieEvent.xml...[Warning - Event::loadScript] Event onTime not found (domodlib("zombieEvent_conf")
[18:49:50.628] function onTimer()
[18:49:50.628]     addEvent(function()
[18:49:50.628]                         if getStorage(ZE_STATUS) == 2 then return true end
[18:49:50.628]                         if getStorage(ZE_STATUS) == 1 and #getZombiesEventPlayers() >= ZE_MIN_PLAYERS then
[18:49:50.628]                             doSetStorage(ZE_STATUS, 2)
[18:49:50.628]                             spawnNewZombie()
[18:49:50.628]                             for _, v in ipairs(getZombiesEventPlayers()) do
[18:49:50.628]                                 addPlayerToZombiesArea(v)
[18:49:50.628]                                 setPlayerZombiesEventStatus(v, 1)
[18:49:50.628]                                 doCreatureSetNoMove(v, false)
[18:49:50.629]                             end
[18:49:50.629]                             return doBroadcastMessage('Zombie Event is started. We have '..#getZombiesEventPlayers()..' players on area')
[18:49:50.629]                         end
[18:49:50.629]                             for _, v in ipairs(getZombiesEventPlayers()) do
[18:49:50.629]                                 doTeleportThing(v, ZE_kickPosition, true, true)
[18:49:50.629]                                 doCreatureSetNoMove(v, false)
[18:49:50.629]                                 setPlayerZombiesEventStatus(v, 0)
[18:49:50.629]                             end
[18:49:50.629]                             return doBroadcastMessage('Zombie Event is stopped. We could not find enough players.')
[18:49:50.629]                         end,
[18:49:50.629]                         timeOnJoinToEvent * 1000)
[18:49:50.629]
[18:49:50.629]     doSetStorage(ZE_STATUS, 1)
[18:49:50.629]     return doBroadcastMessage('Zombie Arena Event is started. If you want join to event say !zombie join or enter the teleport in depot. We wait on '..ZE_MAX_PLAYERS..' players or, if not found, '..timeOnJoinToEvent..' minutes.')
[18:49:50.629] end
[18:49:50.629] )
[18:49:50.629]  done.
 
i edited the event in 0.4 so it start with interval but when i try to reload anything i get segmention fault and server crash whats wrong with this script?
 
this script cause segmention fault and i cant use any of my commands its realy weird try to rewrite all from the start
 
It's an question? If yes then I answer yes, It should work on 0.3.6 and 0.4.
 
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