[18:49:50.628] > Loading zombieEvent.xml...[Warning - Event::loadScript] Event onTime not found (domodlib("zombieEvent_conf")
[18:49:50.628] function onTimer()
[18:49:50.628] addEvent(function()
[18:49:50.628] if getStorage(ZE_STATUS) == 2 then return true end
[18:49:50.628] if getStorage(ZE_STATUS) == 1 and #getZombiesEventPlayers() >= ZE_MIN_PLAYERS then
[18:49:50.628] doSetStorage(ZE_STATUS, 2)
[18:49:50.628] spawnNewZombie()
[18:49:50.628] for _, v in ipairs(getZombiesEventPlayers()) do
[18:49:50.628] addPlayerToZombiesArea(v)
[18:49:50.628] setPlayerZombiesEventStatus(v, 1)
[18:49:50.628] doCreatureSetNoMove(v, false)
[18:49:50.629] end
[18:49:50.629] return doBroadcastMessage('Zombie Event is started. We have '..#getZombiesEventPlayers()..' players on area')
[18:49:50.629] end
[18:49:50.629] for _, v in ipairs(getZombiesEventPlayers()) do
[18:49:50.629] doTeleportThing(v, ZE_kickPosition, true, true)
[18:49:50.629] doCreatureSetNoMove(v, false)
[18:49:50.629] setPlayerZombiesEventStatus(v, 0)
[18:49:50.629] end
[18:49:50.629] return doBroadcastMessage('Zombie Event is stopped. We could not find enough players.')
[18:49:50.629] end,
[18:49:50.629] timeOnJoinToEvent * 1000)
[18:49:50.629]
[18:49:50.629] doSetStorage(ZE_STATUS, 1)
[18:49:50.629] return doBroadcastMessage('Zombie Arena Event is started. If you want join to event say !zombie join or enter the teleport in depot. We wait on '..ZE_MAX_PLAYERS..' players or, if not found, '..timeOnJoinToEvent..' minutes.')
[18:49:50.629] end
[18:49:50.629] )
[18:49:50.629] done.