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Real Map Project v0.8

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seems like the end of the waiting has come

Current Activity: Creating Thread Real Map Project
 
But...what should I say then?
Cuz we are actually releasing tonight, so I have no reason to deny it or anything.

I have no where to go tonight, I'm not tired at ALL...so no sleepy time any time soon.

And we are just uploading the server, so xD

/Limannen
I wouldn't normally say (release tonight), believe me...I've learned my lesson.
But I was so sure of it, so...just thought that some would want to hear it.

I like you mate, but unfortunately, you havn't learned your lesson.
Why you keep saying that you are going too release it while you're not... I start doubting you, which i believe many others are doing aswell.

But however, I want it to go well for you and your Team, so like I said in previous posts, don't say when you're going to release it, just release it, and people will have too see it themself.

Best of luck too y'all.

Zer0xe.
 
For what are your waiting ??
You are Online over 3-4 hour's and ?? Any news or something...
People are nervous upon you
 
they release the upgrades..

http://otland.net/newreply.php?do=newreply&noquote=1&p=355126

Code:
- Pits of Inferno Quest - Works 100% (like rl tibia)
- Updated Shadowthorn and Southern/Eastern Venore Swamps to 8.xx style
- Updated Fibula to 8.xx style (mainly grass tufts)
- Updated Edron to 8.xx style
- Fixed Svargrond Arena
- Fixed Tombs Teleports (Shadow Tomb, Ancient Ruins Tomb, Tarpit Tomb, Stone Tomb, Mountain Tomb, Peninsula Tomb, Oasis Tomb)
- Fixed All reported NPCs
- Fixed Stairs for Drefia Wyrms
- Fixed the captains/traveler for/to Yalahar & Goroma.
- Fixed Spider Web at Crusander Helmet Quest (you must use a melee weapon in order cut it down)
- Fixed minor bug at Ferumbras Tower (the entrance was blocked)
- Fixed travel NPC from Svargrond to Sea Serpents and back (Captain Haba)
- Fixed Banuta teleports and Dark Cathedral
- Fixed the remaining bugs in Yalahar (Vengoth Castle and City of Beregar is still missing)
- Fixed missing snow mountain stair holes on Tyrsung
- Fixed travel NPC from Libert Bay to Calassa and back (Captain Max)
- Fixed way to tortoises (Laguna Islands) from Meriana (Sea Turtle in the north of Meriana)
- Fixed monster spawns on GS island (Malada)
- Fixed Light Shovel, Elvenhair Rope, Heavy Machete
- Fixed the level doors & quests
- Fixed Inquisition Quest (right seals, quest items and bug fixes)
- Fixed Details with the boat system, no premium = no boat traveling
- Fixed the level doors & quests
- Fixed Inquisition Quest (right seals, quest items and bug fixes)
- Fixed Details with the boat system, no premium = no boat traveling
- Fixed the raids to the right margin (not totally 100% yet)
- Fixed monster loots (updated the right loot and chance, about 45% of all monsters are done)
- Added Steamship Captain NPCs (Gurbasch and Brodrosch) and Flying Carpet Manager NPCs (Chemar, Iyad, Pino and Uzon)
- Added Travel NPC (Buddel) for Okolnir, Tyrsung, Barbarian Camp, Helheim and Svargrond
- Added Liberty Bays Spawns (Vandura Rotworm Cave)
- Added Travel NPCs for Folda, Senja and Vega near Carlin (Nordic Tibia Ferries)
- Added Drefia Grim Reaper Dungeons
- Added the right spawns in Svargrond
- Added Helheims spawn
- Added Wyvern spawn near Lizard Camp (Chor)
- Added Energy Elemental spawn in Ankrahmun mountains
- Added Wyrm spawn in Darashia
- Added the 2 missing Water Elementals on Bonebeast Island

said that release will be today..
just stop spawming and wait...
 
Limannen is a genius, This will get very popular. All credits and REP to Limannen for this!
 
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