Hey Dan,
I have not been online when you are so here is a small list of "bugs":
1.) Spawns with no PZ around angel statue: Normal hydras (in town), wolf and bear cave, dwarf mines, cyclops, beholders and rotworms below, pits of inferno, [Ghoul's, Ghost's, Banshee's, Bat's and Skeleton's], [Cyclops's, Minotours and Giant Spiders], [The Junlge, full of Lizards and Monkeys], dragon lair (in town), vamps and bats
-Could not test nightstalker/eltania/vamp castle due to level.
-Suggestion: Maybe allow players to go through the TP but have level doors to the spawn.
2.) The spawn: [Devine Seamasters, Behemoth bosses, heaps of hard monsters low levels wouldn't dream of killing. BEWARE!] tps take you back to town/temple
AND spawn: Rotworm and bug tele takes you to town (near beach and witches hole)
3.) /pos doesn't work (for players anyways), which would make it easier on you for bugs, etc
4.) Pits of Inferno: The respawn is extremely slow (where if someone cleared Poi earlier that day, the seals are not spawned back). Earlier some players went through all the seals and there were spawns, but I went later that day and only the first two seals had spawns in them so it was easy
-I don't know if this is a bug or not, but all doors open (treasury rooms) in POI reward room so players can take the jewels in the room, which equals mulah