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[Germany] Ancha / Rhiem / 8.57 / PVP-E BOTS DISABLED!

Kungenn

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Question?

SERVER HAS BEEN UPDATED!

Experience Rate = 10 ALWAYS
Skill Rate = 20
Magic Rate = 10
Loot Rate = 3
Spawn Rate = 2



Should you answer YES on the questions please proceed to the next.

  1. Do you think that Tibia were better in the old days without in-game aimbots?
  2. Do you agree that Tibia is too easy nowadays?
  3. Have you been looking for a server like this?
  4. Do you think the community back in the days were better?
  5. Well look no further the answer lies ahead!
The developers of Ancha has been playing the game since there were only two worlds, Antica and Nova. We've experienced every single downfall and uprise of Tibia.
Some things has actually become better over the years.
But the majority has actually gone down the hill.
Therefore did we decided to make Rhiem, a server that has the old goodies but also a few of the new upsides.


  1. Old Spell Formulas, where the spells did more damage prior to your level instead of magic level.
  2. Some old sprites.
  3. No in-game aimbot.
  4. A custom client which makes almost every bot useless.
  5. Old mana amount required for spells.
  6. You can buy runes in the magic shop, BUT, for a much more expensive price. It will be a lot cheaper to make them yourself or buy them from players. However should you be in great need of a certain rune the shop will provide it for you.
  7. A detailed and nice map with hidden quests and riddles to solve. (You need to read books to complete certain quests or get the information from other players).
  8. No level requirements for runes or spells (Except for Ultimate Explosion).
  9. The server is ALWAYS online and keeps getting updates
  10. We will be recruiting counselors and tutors to help the new people.
  11. PVP-Enforced, you get experience for killing a equal or higher leveled player than yourself. (No Skulls) However massive playerkilling especially low levels will be punished.
  12. The old aiming system, you click on the rune/potion you wish to use and then on the target you want to use it on.
  13. Knights heals with ultimate healing runes.

So what are you waiting for? START NOW!
All the information you need is below.

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An Ancha Entertainment Server;
The server went online 2010-06-12 20:00 CET!

Server Status:ONLINE
Webpage: http://ancha.vapus.net
Client: http://ancha.vapus.net/ancha.rar


The server specifics:


  • Low experience rate
  • No level requirements for runes
  • It does NOT require soul points to make runes
  • PvP-Enforced
  • In-game hotkey aimbots works BUT
  • Custom Client - NG/ELF Doesnt work
  • Balanced Vocations - We listen to complaints on the forum incase some should think another class has a major advantage over others.
  • Detailed custom map
  • Long quest lines which unlocks new hunting areas, yield experience points, gold, items and something other stuff aswell.
  • Server is always online 24/7 and gets updated often.
  • No corrupted GMs that give any kind of advantage to any players.
  • We listen to what you want and add new map updates with things that you like.




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Someone deleted my old cause I didnt write 8.57 in the topic, even though we use a custom client and you cant connect with 8.57 -.-

Retarded Moderator:D
Just remove 8.57, it's them who's doing wrong:)
 
Retarded Moderator:D
Just remove 8.57, it's them who's doing wrong:)

They who decided, cba rewriting the whole thread again


hey how can i play it?


Server hasnt been launched yet, we are still finishing up some details on the map and features. ;)

We will let you know atleast 24 hours in advance here on this thread.
 
great that everybody will know atleast 24 hours before the server is going online:). I want to play so bad!
 
Well of course we will announce in advance so everyone gets the same chance of starting when its live. ;)


Lots of mapping made yesterday and today, getting exhausted of this :p
 
you cant get exhausted! keep on mapping and working at the server ;) hehe
 
Server is going to be opened tomorrow 2010-06-13 at 13:00, if anything change we will announce it here.
 
If there won't be cipbot and strict rules against botting, are the damage formulas changed at all? I mean, sd damage as we know it now sucks bigtime, so within cipbot it is acceptable.
But with pure aim skills, u won't hit everytime
 
Level 50 Sorcerer with 50 magic using sudden death runes.

18:02 You deal 391 damage to a Target Dummy.
18:02 You deal 316 damage to a Target Dummy.
18:02 You deal 345 damage to a Target Dummy.
18:02 You deal 334 damage to a Target Dummy.
18:02 You deal 395 damage to a Target Dummy.
18:02 You deal 352 damage to a Target Dummy.
18:02 You deal 371 damage to a Target Dummy.
18:02 You deal 436 damage to a Target Dummy.
18:02 You deal 397 damage to a Target Dummy.


If there won't be cipbot and strict rules against botting, are the damage formulas changed at all? I mean, sd damage as we know it now sucks bigtime, so within cipbot it is acceptable.
But with pure aim skills, u won't hit everytime

We've taken some messurements to even out the "nerf" of magicians since you no longer can shoot runes via hotkeys.

The damage of the other two classes has been lowered, not much but enough to make it balanced.
 
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NICE! the server will go online tonight, but i want to watch england vs usa at the world cup. but im going to play a littel atleast :D
 
Sounds great. Althought I dont know the map, never been to newer city than Port Hope.

You should consider changing some things, else it will probably be unbalanced.

1. Same exhaust for attack and heal.
2. Higher damage for mages (dont hit 100% without hotkeys)
3. Old magic formulas (80 for exura vita etc etc; and magic depends more on level)
4. Old attack sprites (it looks really fucked when you aim SD with new sprite, too much delay)
5. UHs and mana fluids instead of potions (knights miss pot on floor, mages heal too much with pots)
 
Sounds great. Althought I dont know the map, never been to newer city than Port Hope.

You should consider changing some things, else it will probably be unbalanced.

1. Same exhaust for attack and heal.
2. Higher damage for mages (dont hit 100% without hotkeys)
3. Old magic formulas (80 for exura vita etc etc; and magic depends more on level)
4. Old attack sprites (it looks really fucked when you aim SD with new sprite, too much delay)
5. UHs and mana fluids instead of potions (knights miss pot on floor, mages heal too much with pots)

Give it a try, you still feel like the things you wrote is unbalanced we'll look into it.

And by the way you cannot spill your potions on the floor
 
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Im gonna test now :d seems so fawkin epiic


Why dont it work, I need to DL the Custom Client? :s
 
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