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[Netherlands] 7.72 Global Map - Old School Features!

Kungenn

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Due to DDoS attack our server went down and this caused people to drop, we've taken actions against the DDoS and will now reset the server and reopen it on FRIDAY (2012-10-19) AT 12:00 CET.

You can already make your character so it's ready for the opening.

The rates has been altered to slightly higher than what they were.


We do also have a custom client which prevents most bots from working.


The map is the all so known global cip map.
Rates are high in the start but fades as you grow stronger.

The Old School features are UH Traps, Monsters shouldn't switch target (find a monster that does then report it), you can't walk over stacked parcels etc.
The damage calculated in spells is also the old school way as it was in 7.1-7.4. Note, we've tried to balance every vocation. Knights hit slightly harder than they used to.
Paladin has slightly reduced bolt damage.

SERVER IS OFFLINE until FRIDAY 2012-10-19 12:00 CET




WEBSITE FOR ACCOUNT & CLIENT
News - Nevila

Client needed to play:
Client2.rar - Speedy Share - upload your files here
(Doesn't need ip-changer)

Rates:
Level:
-10 50x
-20 45x
-30 40x
-40 35x
-50 30x
-60 25x
-70 20x
-80 15x
-90 10x
-100 5x
100+ 2x

Regenerations are way faster than they used to be.
For example a sorcerer will gain 4 mana every 2 seconds and a master sorcerer will gain 4 mana EVERY second.


Magic 11x
Skills 17x
Loot 3x


Unjustified kills:
5 for Red Skull
15 for Ban

1 Unjustified kill is removed every 3 hours.


Every house work on the server, all the NPC and all the spawns.

Should there however be a bug just report it and we'll fix it directly.​
 
Last edited:
First!

I will be playing on this server.
I hope this server stays up for a long time without any resets, because the rates are pretty low.
 
Yes, i think the rates are quite low.
But if he is going to keep the server up for a long time, then they are good.
 
We want the server to be for everyone.
Those who just want to play for a few weeks and PK.
Those who want to play it as a real RPG Server.

Therefore the low rate above 80, else the players would reach too high levels which destroys how Tibia used to be.

With 2x above 80 and with faster spawn rate you will still be able to level much fast than you used to.
However you most likely won't reach level 200 and so on.

Hope that gave you some what insight of our thoughts
 
higher as double the exp stages atleast..

for lowrates.. we have tibianic.. we need war ots
 
Actually, yes we will higher the rates.

Give me a moment to talk to my other member and I'll repost the rates.

- - - Updated - - -

Updated main post with new rates.

Level:
-10 20x
-20 18x
-30 16x
-40 14x
-50 12x
-60 10x
-70 8x
-80 6x
-90 4x
-100 3x
100+ 2x
 
Okay, let's see

I've gotten several messages from different people asking for higher rates.

We'll heed the call,

This will be the final change of rates.

{level = 10, rate = 50},
{level = 20, rate = 45},
{level = 30, rate = 40},
{level = 40, rate = 35},
{level = 50, rate = 30},
{level = 60, rate = 25},
{level = 70, rate = 20},
{level = 80, rate = 15},
{level = 90, rate = 10},
{level = 100, rate = 5}
{level = 100+, rate = 2}
 
i can live with it i guess.
i rather have aol cost 50k and exp rate high. then this exp rate and aol 25k..

and there really is rook..?
 
i hope you use 7.4 formulas for runes? like sds 220 mana to make. m wall 250 etc. gfb 120. hmm 70. uh 100. etc?
 
14:37 Eremo: Would you like to buy the incredible amulet of life for 250000 gold coins?
14:37 Eremo: Do you want to buy 1 amulet of loss for 75000 gold coins?

- - - Updated - - -

Yep, and damage values.

- - - Updated - - -

i hope you use 7.4 formulas for runes? like sds 220 mana to make. m wall 250 etc. gfb 120. hmm 70. uh 100. etc?

Yes and damage values.
 
Loot is already 2, but sure it can be 2.5

- - - Updated - - -

Everything is ready. Just waiting for the clock to hit 16:00 CET
 
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