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[Sweden] - Project XDC - 8.6 (Closed)

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Lol my premium just randomly disappeared. Had about 5 or 6 days left atleast and now im a free account.
 
xagul? I would like to bring up one more idea :)

no one plays chess, which makes the one and only real event(beside the unbelieveable random event ) worthless.

add server events like capture the flag or some shit giving out some new kind of cash, getting 20~ of those makes it possible to swap tham into 1 premium thingy ? or addons or some shit.. grinding all the time makesit cancer for people like me that dont bot :)

regards -_- cuulest dud evaa
 
Also it would be really nice if you could make some kind of different anti-afk event either additionally or to replace the tile game. Because even when I'm playing manually it still annoys the fuck out of me having to stand on a tile for 10 seconds doing nothing, then going to the next one and repeating the process.
Couldnt you make it ask a random math question or something? Just having one tile game come up a hundred times is kind of annoying if its always the same.
 
He is gonna be making different "afk events" as far as I know, but hes working on content and making sure everything runs smooth.
 
Ok well, As I am Currently shadow atm and lv 860 iv done some dmg testing to people close my lv. I fell that shadow armor is under-powered for what it's worth of 25% damg reduction. Now that t8 and t9 are becoming more popular and even the t10 wand i re-rolled for ridd, i rly do belive shadow is way under powered. My gear is OP for my lv I have a pl of 14.8k at lv 860 yet i do such little dmg vs pvp. Rangers/Mages, Not hard at all to kill me. I have a 9k pool and i die rly fast and i dont have the dps to keep up with them.
My Stats:
Armor: 892
Reduces damage taken by 78.1%

Mana Shield: 519
Increases max mana shield by 5190

4500~ HP

Melee Power: 1028
Increases damage dealt with swords, axes, clubs, and melee spells by 205%

Now i know knights are supposed to be low dmg in the first place, but give them a armor reduction then there is no point in doing melee, even with daggers.

Weapon Gear:
Extravagant Imbued Dagger
(Atk:88-111, Def:135, Cap:30)
Durability (4410/7095)
Melee Power (+66)
Movement Speed (+60)

Superior Ancient Dagger
(Atk:83-104, Def:104, Cap:30, Soc:4/4)
Durability (2162/4722)
Melee Power (+70)
Critical Damage (+17)
Regeneration (+19)

And apparently Assassinate naturally levels slow compared to other spells so my assassinate is LV 20 atm
Not rly sure what to do atm really considering going back to mage cuz of the op dmg with t8+ coming out.

Monster Wise:
With monsters its ok.....
Highest DPS: 17,223
Lowest DPS: 15,441
DPS Stability: 89%
Average DPS: 16,431

But thats with 10 points in the 1st perk and 3 in the 2nd... So im not quite sure what im supposed to be doing here with shadow armor, yea it looks cool and all with the fast attacking but if you cant break someone's healing or even keep up with it, its not worth the 25% reduction. Iron grip is op but it's supposed to cuz of the 50% armor loss. Im not saying it has to be equal of iron grip in any way but im feeling that shadow armor is useless atm. I could throw on 2 t10 swords and use perk 13 with 10 points i guess and use assassinate but there gose 1/2 of the meaning of using shadow armor and that 40% reduction and it don't come close to iron grip. So like i said im lost atm and rly have no idea of direction with shadow armor.
 
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Well im just saying like rly, if i didnt whant to out dps someone's healing / kil mobs quick i woulda gone tank, The burst dmg is so high on this server now its not even within comparison of the dps dmg of assassinate. Most people dont have dmg perks on and they still out dps me with shit gear lv 600 lol xD (ofc not melee/iron grip)

+ i use shadow armor only for assassinate, seams to be the best melee spell atm, but it rly dose lv for shit, at this time if i used it the same time i used assassinate, soul fire woulda been like lv 27. I mean i like hiting fast but now i only see iron grip as the only posibal way out of this and still be melee. But that would require time to get club up and get some other spell, idk, to a high lv and its just not worth it!

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I do have a suggestion tough that could fix this a bit for pvp, make deadly strike more useable from the behind

instead of:

0,0,0
0,2,0
0,1,0

Make it like

0,0,0
0,2,0
1,1,1

Other wise there is not rly any uses of this spell unless u rly got him trapped ( but then again he can just look towards you at that point)
 
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Update

Captain Jack is now hosting public voyages! His ship is located in Holica, go there and explore the western seas on the greatest ship that has ever been built!
Be careful though, Captain Jack is a daring devil and likes to sail places he shouldn't! Bring your strongest friends, and prepare for an epic battle with Jacks nemesis!

  • Non-PvP players will now mine, forage, and fish slower.
  • Staff members and premium users will now have a colored boarder around their character. This boarder can be disabled by typing !boarder
  • Players may no longer drop items into other peoples house unless they are invited.
  • Fixed a few debug issues with the new magical walls and wild growths.
  • Hunting missions will now properly scale on the players bonus experience.
  • Massacre bonus experience will now properly scale on the players bonus experience.
  • Dungeons experience reward will now properly scale on the players bonus experience.
  • The blacksmith will no longer troll players into thinking he still makes items.

  • Added a few new disruptive debuffs, these debuffs will appear in some existing spells and will be used in the future to create new fun spells for players to use.
  • Stun - A player effected with this debuff will be unable to move, attack, cast, or use potions and usually has a very short effect duration.
  • Immobilize - A player effected with this debuff will be unable to move and usually has a medium effect duration.
  • Silence - A player effected with this debuff will be unable to cast spells and usually has a medium effect duration.
  • Exhaust - A player effected with this debuff will be unable to use basic attacks with weapons and usually has a medium-long effect duration.
  • Sleep - A player effected with this debuff will receive a huge amount of regeneration and be unable to move, attack, cast, or use potions. This usually has a long effect duration however dealing damage to a sleeping target will cause them to awaken.
  • Taunt - A player effected with this debuff will become immobilized and forced to follow/attack the player that casted taunt.

  • Phasewalk Walk now has a 15 second cooldown. The image of the player left behind is now attackable and will taunt nearby players as well as monsters.
  • Self-Healing spells can now be auto casted. Example: Typing " divine healing 75-5 " will cast divine healing automatically when you are below 75% health and above 5 soul.
  • New spell: •Shadow Blitz - Soul Cost: 50 - Type: shadow/ultimate - The user will dash through the shadows for 3 seconds striking as many targets as possible and then teleport to the first targets location.
  • New spell: •Shrapnel Shot - Soul Cost: 6 - Type: attack/range - Fires a projectile packed with debris that will hit all enemies near the target.
 
Server will be down a bit longer this time. This update requires a bit more than a simple restart!
 
All cool, i like the debuffs, wish rl tibia had some of this, then it might have more of a community of 20k people
Only 1 question do debuffs work on monster and players? or only monsters or only players?
 
How long >. <

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Suicidal Thoughts~

Not long now, the server and myself just had a bit of a miss-communication issue. Then it decided it would get all pissy with me. We have resolved the differences in our man-machine relationship and it is willing to cooperate now! :)
 
I have the rope. :(

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I have a ceiling fan

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That moment when you realize that you could of been masturbating
 
~3513099 attempts of suicide, hangs rope over fan, get a chair, lifts up and puts his head through the loop, thinking this is a bad idea he knocks over the chair!, with his head still in the loop of the rope he struggles to get out, the fan breaks come down at high speeds and 3513099 hits the floor, just realizing how dangerous that was the fan comes down and chops ofF his head! LOOOOOOOOOL The blade of the fan covered in red oze, as his parents and kid sister come home and the sister says "Momie, dose this me i get my own room?" ~With a devlish smile on her face.
~There is a final destination scene for ya!
 
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Server is back online.
 
Not sure if this is intentional or not but, was just curious as I dont feel like reading all these post mostly just scanned for xagulz. But why doesn't the wand in arrow slot work when monsters are in melee range? Just cirous and it doesn't seem to be adding the clubs stats when in arrow slot...

Absi In-Game
 
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