The monster skull system really makes no sense for a few monsters. Ogres for example are maybe slightly less dangerous than treants and are always atleast one or two skulls below treants.
Soulless screamers are yellow for me but can one hit me while warlocks are yellow aswell and i can tank two with only slight danger.
Tainted canines can also almost solo me even though they are yellow.
Those are just some and Ill see if I can think of more later but it just generally kind of sucks when they basicly give you a wrong sense of evaluation and you then get pwned afterwards.
Zombie destroyers (red) can also solo me for example while wyrms and warlocks couldnt solo me back when they were (just a few lvls after black) red either.
I also think that the enchantment block while being in combat is kinda stupid. If you want to do something similiar just make it unable to be used during pvp so people cant go from natures grace to iron skin.
But when I cant use natures grace to get a nice haste walking from a to b if a wolf battle signs me from 10 sqm away I dont really see the point.
You basicly have to put it on in town then run to hunting spot and then wait a minute with nothing attacking you to switch it off again.
Soulless screamers are yellow for me but can one hit me while warlocks are yellow aswell and i can tank two with only slight danger.
Tainted canines can also almost solo me even though they are yellow.
Those are just some and Ill see if I can think of more later but it just generally kind of sucks when they basicly give you a wrong sense of evaluation and you then get pwned afterwards.
Zombie destroyers (red) can also solo me for example while wyrms and warlocks couldnt solo me back when they were (just a few lvls after black) red either.
I also think that the enchantment block while being in combat is kinda stupid. If you want to do something similiar just make it unable to be used during pvp so people cant go from natures grace to iron skin.
But when I cant use natures grace to get a nice haste walking from a to b if a wolf battle signs me from 10 sqm away I dont really see the point.
You basicly have to put it on in town then run to hunting spot and then wait a minute with nothing attacking you to switch it off again.
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