Why not? asfar as I know the name rook is from the name rookgard, It's just the name of an island. =) So aslong you play on the island rookgard you can call it a rook server?Then it should not be called a rook server, cuz its not ;o
Why not? asfar as I know the name rook is from the name rookgard, It's just the name of an island. =) So aslong you play on the island rookgard you can call it a rook server?Then it should not be called a rook server, cuz its not ;o
oh, yeah i guess your rightWhy not? asfar as I know the name rook is from the name rookgard, It's just the name of an island. =) So aslong you play on the island rookgard you can call it a rook server?![]()
There will be vocations.Make some spells for rook slayers atleast. Game with only normal attack becomes boring very fast.
Why?Then it should not be called a rook server, cuz its not ;o
The city will be edited to a bigger one (and hopefully more beautifulHe is going to have voc so I think there will be spells
EDIT: What about houses?![]()
Sounds goood... I think the vocations should stay the same BUT have lowered damage all round and make the skills and mlvl go up super slow but have more of an impact for example 1 magic lvl could increase your magic damage by 50 instead of by 5 and the same with skills. I think this would make it feel more 'RPG' and also make knights.. actual knights unlike what they are now... make them be able to withstand stuff a mage or paladin couldn't even dream of but they shouldnt do alot of damage then this would encourage team-hunts and feel more 'RPG' likejust my 2 cents
I like your idea with expanded rook matti but sorry the mappings isnt that great ;/