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Ascalon - The revival

or make it absorb 100% dmg and give u all that dmg in permanent health and than u stun everyone for 30 second and u get their acc number/pass, go change it, than u hit them for 6000% of all that dmg, and they can never log back on :>
 
or make it absorb 100% dmg and give u all that dmg in permanent health and than u stun everyone for 30 second and u get their acc number/pass, go change it, than u hit them for 6000% of all that dmg, and they can never log back on :>

or u mak it absorb everything transfer 10million on bank account f*ck all milfs and give admin with golden toilet op
 
Hi guys.
The calculations were wrong and the server wont be ready when we
thought...
I'm doing my best and Fare is kind of busy with his life but he helps alot.
I want to say 2 weeks from now till server starts but that wont happen :-(
My guess is 3-4 weeks from now.
Website will go online next week and a week after that the advertise thread.
I hope you understand and have some trust in us.

Ascalon will be back !

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I personally don't like the mercenaries or the healers system. Imagine it in pvp lol
 
Pecax,
The mercenaries are not as strong as you think.
It's true that you can raise your dps with their help or get a healer, but with all the
content we added, the pvp changed.
Alot of new spells, items, quest etc that rewards players
with permanent and timed boosts.
We are still testing the mercenaries to see if it wont ruin the game.
And... There's a chance that their cost wont be in gold coins but in alchemy coins,
Which are extermely rare.
 
Hi guys.
The calculations were wrong and the server wont be ready when we
thought...
I'm doing my best and Fare is kind of busy with his life but he helps alot.
I want to say 2 weeks from now till server starts but that wont happen :-(
My guess is 3-4 weeks from now.
Website will go online next week and a week after that the advertise thread.
I hope you understand and have some trust in us.

Ascalon will be back !

17c24b.jpg

442428.jpg

25cc84.jpg

1124d2f.jpg

122299a.jpg

So hard to do this (announcing a delay) but probs for doing it.
 
Looking good :p
Look forward to play this again xD

I wonder if Restoration Necklace would be better than wolftooth for my zerrk xD Regen zerk ftw xD
 
Pecax,
The mercenaries are not as strong as you think.
It's true that you can raise your dps with their help or get a healer, but with all the
content we added, the pvp changed.
Alot of new spells, items, quest etc that rewards players
with permanent and timed boosts.
We are still testing the mercenaries to see if it wont ruin the game.
And... There's a chance that their cost wont be in gold coins but in alchemy coins,
Which are extermely rare.

Yeah I pvped on this server alot and was one of the top sharpshooters, I mean Pena was #1 i was #2, we pvped alot, and I really don't want to see everyone using summons in pvp. But, I'll leave it up to u
 
You brought up the number 1 issue with the mercenaries :)
I think that the best thing to do is to make them available for alchemy coins
or restrict them only to specific quests.
What do you think? any other ideas?
I'm thinkin on removing them completely or add them as a reward from some quests.

Edit: Log out makes the mercenary dissapear.
Cant revive a mercenary.
 
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@Gaal I think a good idea would be to leave them in for two week to let people see how they are and then have a poll to determine whether to remove them or keep them.

If they're voted to be removed I think you should introduce them again once people are a higher level and do the same poll.
 
Ye enough ways to work around the mercs in pvp, making them go doesnt seem the right solution. They'll bring a lot of extra variety and ways of playing in the pve aspect of the game :). Really nice to see it in here.
 
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