Today I'm probably going to finish with challenge event.
After that I will improve tutorial and look into the php which creates accounts and characters and doubleCheck why the fuck they sometimes put town 2 (tutorial second part) as starting position.
Also going to relocate the tutorial hint messages, make it so that if tutorial room takes too long for you to pass or you die, you will be reminded again what you had to do.
Then I will give it a day or maybe even 2 to wait and see if someone can compile new source for me, which has couple of endgame fixes on it and improves the way I can script.
And finally the patch will be released!!
I'm sure to hype that patch a little, because it holds lot of changes!
Gems aren't really new items, but they are as good as new items and I have 6 of them!!
If you know anything about Whi World items, then you know they are epic and unique and something what has never seen before!!
Reputation system towards task master (right now) doesn't really give more content to do for new players, but for old players it gives something to do for at least a day right now (then you will scale out and harder to get rep in currently available zones)
Challenge event. (still don't know what to do call it xD, any suggestions
?)
At reputation level 1 - forest challenge will be opened and you can try your best to compete in event what has infinite waves (but I don't think you last more than 8 waves)
I have tested it with BEST knight gear +12% physical reduction + 8 meat. and reached to wave 4 (and then "error", but that I'm going fix it today, xD) [Test Character is level 3 with 10 skillpoints]
challenge monsters: wolf, deer, boar, bear, white deer
At reputation level 2 - bandit challenge, haven't made yet, but going to. (if I get the first challenge done right, adding this would only take me about 30mins or so) (including my horrible "map" 16x16 tile square)
challenge monsters: bandit -knight, -druid, -hunter, -mage, -sorcerer, -rogue, -shaman, Archanos, Borthonos