Shadowsong
Game Developer & Graphic Designer
- Joined
- Feb 23, 2010
- Messages
- 3,446
- Solutions
- 21
- Reaction score
- 3,001
- Location
- Bosnia & Herzegovina
- YouTube
- ShivaShadowsong
These guys from Necronia solved the performance issue, which was #1 stated here by other people, however they did not share it with community.
They probably didn't share because either they spent money doing this or they think that by sharing, they'll help competition.
I'm not saying that they are right or wrong by not sharing, just stating that this is why OTC or any other client will not go much further.
I feel that I shared (and still am sharing) a lot of stuff with the community and I'm not willing to go all out and share every single file and script I have to people who won't even take 2 seconds to say thank you or post some feedback, as it happened in most cases before. Whatever we did to shaders (and they're still not fixed fully), took a lot of research and work on Tarjei's side, and he himself has lost interest in sharing with the community as well, when nobody appreciated the posts he made before.
I already shared some knowledge in this thread of how the issue could be dealt with, but I don't personally have experience with coding it because I never did it, I know the theory from what I heard the experienced associates say.
Sorry if I come off as cross, but I feel accused and it's rude to say that my project is the reason why no progress on OTC is ever getting made. To give so much to the community and still be called a leecher discourages me to ever post anything again, but I've dealt with stuff like this before so, whatever