Whi World PATCH 0.1.5.5.1
Tutorial:
Completely new tutorial with 16 rooms. Each room is puzzle or challenge to be solved or completed.
In every tutorial room there will be NPC who helps you to get past the room if you get stuck or don't know what to do.
You only get to try tutorial, when you make new character. (next patch you have an option to skip tutorial)
Minigame:
Drinking Game: Fixed bug where in certain sequence of actions you were able to stop minigame.
Challenge event: Fixed bug where Task Master did not accept your money.
Spells:
Imp: No longer follows other friendly players.
Volley: You can no longer shoot trough walls or trees or such. Instead they arrows will be stopped by it.
Volley: Fixed bug where the arrows dealt no damage.
Death and Spark: Enemies can no longer move trough your spell without taking any damage.
Death and Spark: Enemies no longer take damage from same cast twice.
Missions:
Vial of Water: This mission gives more hints and is moved to first mission.
Meatpie: This mission can only be accepted if Vial of Water mission is completed.
Tasks:
Improved some Tonka task hints where to find the herb information.
SpellBook:
You can now print the spellBook information to your console.
This means you no longer have to memorize the spellwords to type them in hotkeys or to explain others what does your spell do. Now just print the text to your local chat and copy paste it for them.
Reputation System:
Tanner rep: You now need to be level 4 to start collecting reputation towards Tanner
Cook rep: You now need to be level 4 to start collecting reputation towards Cook
NPC's:
Fixed bug where the player needed to wait 60 seconds before new options appeared to NPC chat window.
Also reduced the time how long the repeatable question wont appear to 30 seconds.
Monsters:
Fixed all monsters what scaled based on how many friendly players around them.
This means White Deer is back for revenge!
Commands:
Removed !c and !commands list.
Moved it all to player information panel which can be opened by looking yourself.
Map:
New tutorial area.
The scarab holes on map now have a name.
Added hammer to Smith house. You can use it to remove gems from equipment.
Improved Desert Border, Now you can find random items from skeletons in that area instead of fixed items over time.
DeathSystem:
Increased the item death penalty to level 10.
Other:
Fixed bug in ghoul room. When you failed puzzle it doubled the Ghoul amount in the room xD
Fixed bug where players could not enter PVP room because I simply forgot to make the stairs teleport you there...
You can no longer Buy the sign in PvP room. Lol...sometimes the automatic systems give hilarious outcomes.
Fixed bug where you did not game stat information about other player.
Improved firecamps. Now explains player what happened when you use water on them and added 2nd secret about them
New DoorSystem. Some doors close automatically some not. some have special effects some not.
Either way its not systematical and easy for me to manipulate.