Ideas
- Global Vocation Buffs to defense/attack.
It's still in the idea phase last we talked about it.Cool!
Tell me when this is finished mate That's a thing worth paying for
Greetings.Awesome, glad to hear your project is back.
Greetings, Liro.
Cool!
Tell me when this is finished mate That's a thing worth paying for
It's still in the idea phase last we talked about it.
The function required for it to work is a little finicky to work with, so it might never come to fruition.
This idea is a very small portion of the customization of your character though, so it's not a terrible loss if we can't get this idea stable enough to deploy.
Greetings.
I'd like to make a statement. When we release titan kingdoms it will not have a cash mall, there will be no forms of pay to win at all. everything will and must be obtained in-game.
If we are to ever add a cashmall it will be for cosmetics only.
Pay to win scenarios never turn out well, especially for fair pvp. i hope this is good news for everyone.
Well, you can make the bonus's apply only to players with a certain storage value, and just associate each bonus to their own storage values.Where/How are you currently trying to deploy it? As a guildbonus or bonus to 'Citizen of city X'.. or any other way? Ya i've been thinking about it a lot since we talked about it and.. come up with nothing Hard to implement as you'd want to, easy for a half-ass version of it. Biggest problem generally is to take away the bonuses after right?
I'm curious what you are referring too by "horde-bonus system"I was meaning I'd pay Xikini or your whole team for this horde-bonus system, not about donations etc. Glad to hear you have a sound and fair standpoint on the matter though, very!
You should be able to provide buff's to players skills/regen/speed et cetera using totem poles or the like, but I don't think defences can be boosted (except shielding skill), unless you do some sort of source edit.'Horde-bonus' was wrong word. Was meaning the global vocation buffs we talked about. Maybe my mind drifted away to my own dreams of having more local group-bonuses from Totem-poles, battle-cries etc.. not sure
Horde-bonus is something i've thought some about though. It would be cool to have something like when knights stand next to eachother their defense/armor is raised and the more knights the higher bonuses.
Even if it was possible to change those values, you'd constantly have to reload them, and as far as I know they are global, so yes, would effect everyone online with that vocation.vocations.xml has
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
Not possible to apply temporary changes to this on specific chars/groups of chars without giving it to all players with that voc?