Report any bug.
- Changelog:
* Yellow skull fixed
* Fixed monsters walking through corpses
* War system fixed
* Advertising block otimized
* Cast system fixed
* Crash bugs fixeds
* Added exhaust on buy/sell items
* Account manager with options for town
* /ghost stacking fixed
* !disband fixed
* Linux bugs fixed
* Aleta som fixed
* Rings bug fixed
* Add support for Visual Studio
* Battle removed on PZ
* Anti-house trash
- Downloads:
* Server (x32): https://github.com/Fir3element/binaries/raw/master/x32_dev.rar
* Server (x64 ~ don't have SQLite support and need Microsoft Visual C++ 2010 Redistributable Package (x64)): https://github.com/Fir3element/binaries/raw/master/x64.rar
* Source + datapack: https://github.com/Fir3element/3777/archive/master.zip
- Scans:
* Server (x32): https://www.virustotal.com/pt/file/...996ee65690ef8743d50d763c/analysis/1454415506/
* Server (x64): https://www.virustotal.com/pt/file/...8de4bef40a69bfd7b043960e/analysis/1454415803/
* Source + datapack: https://www.virustotal.com/pt/file/...0647f2b4ffff89f47aab55fa/analysis/1454415920/
Guys, could You tell me who sell bless on this ots? It's the only thing I can not find...
local bless = {1, 2, 3, 4, 5}
function onSay(cid, words, param)
local cost = getPlayerLevel(cid) * 1500
for i = 1, table.maxn(bless) do
if(getPlayerBlessing(cid, bless[i])) then
doPlayerSendCancel(cid, "You have all blesses.")
return TRUE
end
end
if(doPlayerRemoveMoney(cid, cost) == TRUE) then
for i = 1, table.maxn(bless) do
doPlayerAddBlessing(cid, bless[i])
end
doCreatureSay(cid, "BLESS" ,19)
doSendMagicEffect(getPlayerPosition(cid), 29)
else
doPlayerSendCancel(cid, "You dont have money.")
end
return TRUE
end
So I must change min/max value in every spell in my datapack or every value in spells * 1.65?The formula works very bad, even the min value does not work as intended for healing spells. I did some experimenting with this and comparing it with the formulae that is used in real tibia and I managed to get the results somewhat close to eachother and it seems to scale pretty ok.
What I found out is that you want to add about 65% from the default values. So take the default values * 1.65 and it shouldn't be too bad. I just switched the whole datapack and everything because this one was so bad and too many issues. But that's what I came up with whilst I was still using this.
No.So I must change min/max value in every spell in my datapack or every value in spells * 1.65?
I want to have healing and attack like in real tibia.No.
What you do with formulas is completely what you want your server to be, and how much damage/healing you want your players to do.
Usually there's a combat formula with magiclevel in the healing spells + the min/max values so cronos probably had high magic level or was using high values for the formula.
I find in config.luaThe formula works very bad, even the min value does not work as intended for healing spells. I did some experimenting with this and comparing it with the formulae that is used in real tibia and I managed to get the results somewhat close to eachother and it seems to scale pretty ok.
What I found out is that you want to add about 65% from the default values. So take the default values * 1.65 and it shouldn't be too bad. I just switched the whole datapack and everything because this one was so bad and too many issues. But that's what I came up with whilst I was still using this.
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
fully of bugs
Hey bro its me who u helped but how i can change the exp? And how i can make myself items Thanks for helpingWorking with Gesior ACC Maker?
I have problem:
When I type the password and I click on set:
Thanks man, Exp shared don't share exp fix if you can.SQLITE ADDED AND YELLOW SKULL FIXED
- Downloads:
* Server (x32): https://github.com/Fir3element/binaries/raw/master/x32.rar
* Server(x64): https://github.com/Fir3element/binaries/raw/master/x64.rar
* Requisits: Microsoft Visual C++ 2010 Redistributable Package (x32)/Microsoft Visual C++ 2010 Redistributable Package (x64)
* Source + datapack: https://github.com/Fir3element/3777/archive/master.zip
- Scans:
* Server(x32): https://virustotal.com/pt/file/6683...44d6846e35a477c8e7c8f5f7/analysis/1480675335/
* Server(x64): https://virustotal.com/pt/file/2102...7f29df9cf4ab8ca1a046b816/analysis/1480675394/
* Source + datapack: https://virustotal.com/pt/file/3761...76307073494b1dcfed464d36/analysis/1480675473/
The formula works very bad, even the min value does not work as intended for healing spells. I did some experimenting with this and comparing it with the formulae that is used in real tibia and I managed to get the results somewhat close to eachother and it seems to scale pretty ok.
What I found out is that you want to add about 65% from the default values. So take the default values * 1.65 and it shouldn't be too bad. I just switched the whole datapack and everything because this one was so bad and too many issues. But that's what I came up with whilst I was still using this.
SQLITE ADDED AND YELLOW SKULL FIXED
- Downloads:
* Server (x32): https://github.com/Fir3element/binaries/raw/master/x32.rar
* Server(x64): https://github.com/Fir3element/binaries/raw/master/x64.rar
* Requisits: Microsoft Visual C++ 2010 Redistributable Package (x32)/Microsoft Visual C++ 2010 Redistributable Package (x64)
* Source + datapack: https://github.com/Fir3element/3777/archive/master.zip
- Scans:
* Server(x32): https://virustotal.com/pt/file/6683...44d6846e35a477c8e7c8f5f7/analysis/1480675335/
* Server(x64): https://virustotal.com/pt/file/2102...7f29df9cf4ab8ca1a046b816/analysis/1480675394/
* Source + datapack: https://virustotal.com/pt/file/3761...76307073494b1dcfed464d36/analysis/1480675473/
upload the 32x bit file, it's not foundHi I use this TFS
problem is when i restart server with /shutdown or global save
most of accounts changed vocations and some charachters get like 58967 distance or 3294 sword , etc
so when these players login the server get crash and no one can login
but really i dont know where is the error