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CreatureEvent [TFS 1.1] Advanced Alchemy System - ModalWindows

potions are not stackable. how i can fix it? :(
It's to be expected. Vials are not stackable like normal potions are. That's a whole other problem, between tibia.dat and items.otb, possibly some source edits depending on the extent of the functionality.
 
I implemented on my server, working fine, but i use zbizu item stat system, and now knights can melee from 2sqm distance with that system, any suggestion?
 
I implemented on my server, working fine, but i use zbizu item stat system, and now knights can melee from 2sqm distance with that system, any suggestion?

Fixed, not about the alchemy system, just some i touch when i put it on.
Working perfect with stat sytem.
 
What's the difference between "deflect all"; "reflect all"; "absorb all"; "resist all"?
 
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