Kenenana Push
Banned User
- Joined
- Jul 14, 2017
- Messages
- 79
- Reaction score
- 25
Open next friday
You should open this friday 26th
Both war teams on medivia we are looking for a new server to fight on. Plus a lot of people waits for Originaltibia... just so you know
Personally I agree with you, even though Tortura is the closest attempt they have done to a somewhat interesting game world as of lately, it still lacks what Tibia used to offer and what OriginalTibia is offering.Hello
Originaltibia best server
Nowadays people play nooby realtibia. There's no active 8.0 at the moment.
(My observations)
Trust me my team and Veziv will play your ot.
And Pendulum is diing, people will paly here. Start advertisement already? Dont wait any longer
@Fribben if i recall correctly, there was an issue with monsters behavior. many people complained about mobs movement that it was weird and wasnt similar enough to real tibia
@Fribben you don't know me, but I wanted to make a new thread and rant about how people are incompetent of making a decent server that is not following Official tibia (like hexera, shivera, aurera-global) and these servers are basically the same and become boring really fast, and wars on these new servers (and official tibia) are boring as fuck since everyone is 300+ level running around with these new supreme potions and so on. So instead of making a separate rant ill just post here.
I am basically a none now, but i used to be someone in the game long ago playing aurea one of the og war server on official tibia, later on people actually have me chars and paid my team to fight their wars for them on Morgana, Kyra, Nova, i played along side and against Adde, Jonthe, BSP, dempah, Katrilla and so, later on i had my own team (we were known as Serbian team) around 40 people and then ots were good in sense that they lasted at least 3 months to 7-8 months, you didn't need a 1000 players for it to be considered active, most of them had 300-500 people online and 2 to 3 big teams fighting until one of the team completely wipes others and only then the server would be dead, but that actually took quite some time since 2 loosing guilds would merge and then recruit rpg players and so on.
Now, i writing this here since i think there is a possibility for a 8.0 tibia server to last longer than 1-2 months or even less that they last usually. You could probably create a server that could match hexera/medivia in long run since 8.0 has a huge fan base, now let me go over some points...
1. CASH GRABS
I understand the tactic some of the owners were using with hyping the server opening it to 1k players and then abandoning it and watching it die in next few weeks, and then changing the name and lunching it again in a month or so with minor tweaks. I get it you grab 1-2k euros in a short time without much effort, and then lose all the credibility to ever lunch a server. I mean wouldn't it be better to actually take care of the server after you lunch it and make 1k euros each month for a year with still a minimal effort and become somewhat respected in this community which opens an opportunity for you to open new servers and make yourselves even more money with this side job or a hobby.
2. BOTS vs NO BOTS
This is one of the biggest problems of tibia of all times, and the one that I saw ruining the 8.0 servers a lot. Basically every 8.0 server is lunched with a custom client that doesn't allow you to bot and then in a week or so someone figures out some kind of a bot (elfbot, ng, magebot, warlock and so on) and you end up with 30-50% of you player base now using a bot and that pisses the other half that doesn't have a bot or don't know how to find one either (first time i played 8.0 i had to go to some random Polish forum and use google translate in order to find a bot), that was downfall of a lot of servers since those people that don't have bot or don't want to use one will just say fuck it i am here exping like fool and spending my free time and effort on this while those people just overcome me and my level with bots.
I personally hate bots in war and battles, but fuck it i always used it for exping since i am a lazy fuck and especually now since i don't have a lot of spare time since life obligations are catching up with, as they are with most of the tibia community which is now in ther mid twenties.
Now the simplest solution is lunching 2 separate clients, one that allows usage of bots that you post one site for everyone to be able to download and use, and one with anti-bot feature but with other privileges like: 10-20% bonus exp, 5-10% bonus damage, 1-2% less exp loss on death and so on you get the idea.
Like the better solution if you actually wanted to create a long time server to match medivia/hexera and those Brazilian ones, would be to pay someone or do it yourself if you are capable of is creating your own bot or adjusting the existing one to only be possible to use with your custom client and SELL it on your site for premium points (like 5 euros) a month and BOOM you are making cash and players are happy, and those who can't afford the bot can get the cash in game and buy premium points and get the bot and so on.
3. EXP STAGES AND LOOT STAGES/GOLD AND BLESSINGS
This one is really important if you want your server to have a decent life span. You don't want to make it to hard for people in the early levels since they are the most boring part of the game, but you also don't want people getting level 100 in a few hours if you expect your server to have decent wars and to last some time. But it's easily doable with letting people get to level 50-60 in few hours and then slowing it down slightly.
What you also don't want to do is allow players to reach really high levels 250-300 in a week or two, but you also don't want to make then unable to exp if they are willing to. If you put the last stage 3x after 200, it's rather hard to exp on a 8.0 that fast, but still possible for people that are willing to invest time and pg.
Wars are the most fun when people actually take some time into leveling/botting their levels so they actually care for them when you kill them in war or in a random pk, and also when players levels are diversified (meaning you get sever people over 200, several over 190, like 15 people in range of 170 to 190, and so on).
Now most important thing in war is cash, if you make your loot stage realistic and actually make people have low amounts of cash makes wars even better. If you have 10kk in the bank and bless costs 50k, you just type !bless and come back without giving a fuck. Now most fun i had is when i was playing a mage and as we all know mages in the old days had least amount of cash and me being 170 mage and only having like 500k in bank, so i would actually care if i die in the battle since the bless+aol is 100k and i had to run around the map to even get all the blessings. So you want to create a stable economy on your server where knights and paladins are the richest one but exp slower, and mages are broke but can pg like a mad man.
Now in regard of the blessings, having the command !bless makes things so much boring in the wars people would just suicide and do the command and be right back. But making people run around the map to get at least 3 blessings to be able to rejoin is quite fun, and you give them an option to join without the blessings if they want to help their team immediately but then if they die they lose 2-3 levels. Now this is where you can earn yourself some more money by selling something like the ability to use the command !bless if you purchase a scroll from a shop for like 10$ but even then blessing are more expensive like 100k in game, or even adding something like official tibia added by 5x blessings in the shop for a decent amount of money. (this is kinda stupid but it doesn't ruin the game that much and allows you the owner of the server to make more money without creating some big advantage in the game)
4. UPDATES AND COMMUNICATING WITH THE COMMUNITY
This is one of the biggest issues of the servers dying... Playing the same shit gets boring real quick, so constantly updating keeps community interested and engaged with the server. I am not talking new city every week, but like small spawn updates weekly, maybe a new city or an area each month, new quests. Fuck it even new items with new spirites in big updates it doesn't have to be anything that crazy or even stronger that existing items but adding to the game diversity helps keeping things fresh and interesting.
And as far communicating with the community goes most of the server owners completely fail and never interact with the their players and their suggestions and ideas and even Cipsoft failed in that regard, I mean fucking RIOT games of league of legends communicates with it's players daily on reddit and boards, their CEO answers people questions for the love of god.
I know this was a long post but i am really fucking pissed that I can't enjoy this game like in old times, i hate investing time in a new server that dies withing few weeks, or playing the hexera/shivera that basically became old orshabal ots where everyone has gazillion gold and runs around like crazy without any real and meaningful wars...
Thanks for reading,
Lucas.
@Fribben I didn't not mean any of this as an personal attack against you I just wrote what generally kills and damages the servers...
But never mind that I'll donate some cash to get the server started, but very low amount of people use this forum (and this sub) so you could probably reach your goal and even higher , if you would just announce the lunch day and post a new thread in advertising. And also put something like "everyone who donates before the server starts and on the first day of the start will get the double points bonus blah blah", it will get some exposure and you will probably gain much more money than you set the goal for. I mean i had to read through all the pages to even notice that there is a goal, you get the idea...
Alright the donation is full now we hope u open it on friday and give us what we want