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[France] Waropolis - 7.X PvP-E Realmap - HR - Relive glory - April 20th, 2018

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Weather it dies in 1 week 1 month or 1 year is not the point. The point is that players have a unique and enjoyable experience from beginning to end. The best part? We listen to each and every person's feedback - sure we won't change things right away, but we ask other players how they feel, and everyone together shapes the server. We aren't stubborn - also we will figure out if the server dies early what's causing that issue and fix it - Weather it's not enough mobs/quests/exploring on level 100+ or the exp is too fast at 80+ e.t.c, i will work on the server with krazy and each time it will get better and better. We have a lot more ideas we are implementing to increase the time the server stays entertaining for all levels, so hope you enjoy :)
 
ots is good but main problem is second team dont have commander and no proper battles
 
You can join event with pz, and magicwalls and other runes disappear on event ??.
 
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Twitch

can someone tell me how this guy on 76 master sorc is faster than everyone ? i watched battle and this guy alleyez 120 mages couldnt catch up with him
speed must be bugged
 
You can't click on "stop" anymore but u can still push yourself so it didn't change anything tbh. 90 mage is same speed as 125 on grass/thais and many other floors, there is only difference on lets call it "brown ground"(like edron city) with time ring. It has to be fixed.
 
Today's servers it's boring , on all people make 2 big teams , instead of a few smaller ones.

Smaller teams and individual units leave because they can not do anything against bands from 30+ people.

Should you can fix this war mode system why does it appear when I kill someone from war mode and can not disable it?
 
You go open and you attack teams members, so its obvious peoples will come and kill you, especially on open.
 
Today's servers it's boring , on all people make 2 big teams , instead of a few smaller ones.

Smaller teams and individual units leave because they can not do anything against bands from 30+ people.

Should you can fix this war mode system why does it appear when I kill someone from war mode and can not disable it?

Ye it's true, I didn't play on first edition of waropolis and I regret this so much because it was far better, what I heard and saw on people streams that time, on first edition played a few small teams, and this is far better for 7.4, than two 30 ppl teams like from tibia with hotkeys...
7.4 Tibia is prepared to fight with small teams, not the big ones like the hotkey tibia.
Yes war mode is suck because if someone got white skull or red skull and is in war mode if u kill him u got war mode too, can u fix it Waropolis?
I understand this if u see a man with yellow skull and u kill him that u got war mode but why u got war mode if u killed a red skull? or a white skull? who got war mode? it's obviously suck.
 
20:34 Player: are you going to fix speed ? 90 lvl same speed as 130. Removing "stop" didnt change anything.
20:57 Gamemaster: Thats what everyone asked for m8
20:57 Gamemaster: everyone asked for pvp of speed of lvl 80's~

Did anyone ask for it ?
 
Ye it's true, I didn't play on first edition of waropolis and I regret this so much because it was far better, what I heard and saw on people streams that time, on first edition played a few small teams, and this is far better for 7.4, than two 30 ppl teams like from tibia with hotkeys...
7.4 Tibia is prepared to fight with small teams, not the big ones like the hotkey tibia.
Yes war mode is suck because if someone got white skull or red skull and is in war mode if u kill him u got war mode too, can u fix it Waropolis?
I understand this if u see a man with yellow skull and u kill him that u got war mode but why u got war mode if u killed a red skull? or a white skull? who got war mode? it's obviously suck.

Editon before was much better and its only community fallout. This edition brings ppl from last edition + medivia fighters + teams from originaltibia . Everyone knows how looks battles at medivia and original, big teams, one comander, spell spams, even monkey can fight sucessfully in big teams. Miss old times with 30 ppl online, fights in small teams.
 
Editon before was much better and its only community fallout. This edition brings ppl from last edition + medivia fighters + teams from originaltibia . Everyone knows how looks battles at medivia and original, big teams, one comander, spell spams, even monkey can fight sucessfully in big teams. Miss old times with 30 ppl online, fights in small teams.
Hate you but agree :D
 
We agree that small teaming has been thrown out the window to 25+v25+ man team battles. We realize there are small teams wanting to battle unhindered by the huge teams.

That being said we have an update in the works for a place where people can congregate and PvP in controlled battles that are tracked. 5v5, 10v10, and 20v20 battle arenas will be open for people to use whenever they want.
We have yet to decide if we will make it lootable or nonlootable, its up to players, but it will give small teams a chance to war teams of their size all day without being killed by big teams. Characters can also boast the amount of matches they have won which will be shown on the website. It will also be possible to place bets on matches where the winner takes all.

We also hope this becomes some what of a market place where players can come and trade items/runes as there will be a tp to this place in every depot.

We are also looking into war mode bug currently with skulls. It should be fixed by SS.

In the meantime we fixed dash with ESC/STOP.
 
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We agree that small teaming has been thrown out the window to 25+v25+ man team battles. We realize there are small teams wanting to battle unhindered by the huge teams.

That being said we have an update in the works for a place where people can congregate and PvP in controlled battles that are tracked. 5v5, 10v10, and 20v20 battle arenas will be open for people to use whenever they want.
We have yet to decide if we will make it lootable or nonlootable, its up to players, but it will give small teams a chance to war teams of their size all day without being killed by big teams. Characters can also boast the amount of matches they have won which will be shown on the website. It will also be possible to place bets on matches where the winner takes all.

We also hope this becomes some what of a market place where players can come and trade items/runes as there will be a tp to this place in every depot.

We are also looking into war mode bug currently with skulls. It should be fixed by SS.

In the meantime we fixed dash with ESC/STOP.

You can't click on "stop" anymore but u can still push yourself so it didn't change anything tbh. 90 mage is same speed as 125 on grass/thais and many other floors, there is only difference on lets call it "brown ground"(like edron city) with time ring. It has to be fixed.
 
20:34 Player: are you going to fix speed ? 90 lvl same speed as 130. Removing "stop" didnt change anything.
20:57 Gamemaster: Thats what everyone asked for m8
20:57 Gamemaster: everyone asked for pvp of speed of lvl 80's~

Did anyone ask for it ?


AGREE you should make normal system its no point to PLAY make Lvls after lvl 100 a fucking lvls 80 running like 130 mage.
 
Today's servers it's boring , on all people make 2 big teams , instead of a few smaller ones.

Smaller teams and individual units leave because they can not do anything against bands from 30+ people.

Should you can fix this war mode system why does it appear when I kill someone from war mode and can not disable it?

aint true bro. Yesterday we had nice fight in dara. 3 teams in total. After that ~1 hour fighting. we had small fight in edron and also in venore. So idk with who or against you are fighting. But Imo there is alot of different teams. 2 more bigger teams ye maybe but also few small teams (including us).
 
We agree that small teaming has been thrown out the window to 25+v25+ man team battles. We realize there are small teams wanting to battle unhindered by the huge teams.

That being said we have an update in the works for a place where people can congregate and PvP in controlled battles that are tracked. 5v5, 10v10, and 20v20 battle arenas will be open for people to use whenever they want.
We have yet to decide if we will make it lootable or nonlootable, its up to players, but it will give small teams a chance to war teams of their size all day without being killed by big teams. Characters can also boast the amount of matches they have won which will be shown on the website. It will also be possible to place bets on matches where the winner takes all.

We also hope this becomes some what of a market place where players can come and trade items/runes as there will be a tp to this place in every depot.

We are also looking into war mode bug currently with skulls. It should be fixed by SS.

In the meantime we fixed dash with ESC/STOP.

Well I/we are one of those smaller teams but are doing fine against the bigger teams. we just don't give them full opens cause that is pointless. We keep it to magic wall fights and then they get frustrated cause they don't kill us by running fully over us. So it depends how you fight against them. For them its less fun but ye its what they can expect if they are that many:/
 
Ye, if you have small team, you can go some 2-3 sqm and play on walls, venore, some caves, whatever.
 
Editon before was much better and its only community fallout. This edition brings ppl from last edition + medivia fighters + teams from originaltibia . Everyone knows how looks battles at medivia and original, big teams, one comander, spell spams, even monkey can fight sucessfully in big teams. Miss old times with 30 ppl online, fights in small teams.
Imo for everyone is something in this version. I had big fights. Against way to big team. But also small fights like 8 vs 8.
 
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