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MoveEvent [TFS 1.X] Waypoints like in Diablo

well I wanted help getting this script fixed, I wanted it to work separately in each city for her hunts, but only show the waypoints of each separate and not all, the way I did bugou go to a city and char teleported to another, and sometimes not teleported, I do not understand much of this someone can help me
 
Not sure if im just an idoit or what. But I did follow all your steps, added the action id to the tile in map. But when I step on the tile in game, nothing happens nor do I receive any error codes. Any ideas or help would be appreciated!

TFS 1.2 [10.98]
 
Not sure if im just an idoit or what. But I did follow all your steps, added the action id to the tile in map. But when I step on the tile in game, nothing happens nor do I receive any error codes. Any ideas or help would be appreciated!
Follow installation and configuration instructions again. You must have skip a step or did something wrong. Check if you have proper action id in movements.xml and your map.
 
Thank you for the speedy reply, looking over my config I believe i added the wrong coords. At work at the moment so I cant test it live but it was off by 1 sqm. Will get back with details later today. Thanks again!
 
Follow installation and configuration instructions again. You must have skip a step or did something wrong. Check if you have proper action id in movements.xml and your map.

Was finally able to get around to figuring it out why I was having issues, and yes it was because of the coords. Working flawlessly now, thank you very much!
 
to advance into the 4x4 area. the teleport window opened. and teleported to 1 separate 1x1 position.
I have no idea why would you want to make teleport from 4 tiles. I'm not even gonna bother making this possible. Post in Support and ask someone to edit this for you.
 
I have no idea why would you want to make teleport from 4 tiles. I'm not even gonna bother making this possible. Post in Support and ask someone to edit this for you.
I wanted it to look nice. In the form of specific portals to each location. But thanks anyway for the answer
 
Hey man,

Would it be too dificult to make this work on Hellgrave 12.72(OTX)?

I'm moving from TFS 1.2 to OTX and I'm super lost haha
 
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