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TFS 1.X+ Tile Validation Error: Difference Between "X" and "Ticks" on the Map

leik meris

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Joined
Feb 17, 2010
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Hello community,

I'm experiencing an issue with my Tibia server (using TFS 1.4 and OTClientV8) related to tile validation on the map. I've attached two images to illustrate the problem:

  1. Some tiles are marked with "X" (screenshot taken in-game).
  2. The same tiles appear with "ticks" when viewed in the map editor.
Issue Description:

  • The "X" marks seem to indicate tiles that fail certain script or configuration requirements in-game.
  • The "ticks" in the map editor suggest that the tiles meet the expected requirements when configured in the map file.

Any help or ideas would be greatly appreciated. Thanks in advance!

1732221387274.webp1732221477378.webp
 
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