Hello everyone,
I have another question about nekiro 1.5 downgrade 772.
In old TFS 0.4 there was a great parameter called interval which could be set on each monster attack in monster script. It could be decreaced from standard 2000ms to lower value. With that it was possible to decrease the interval value and control the spells spam with chance value. It allows monsters to cast spell combo (for example demon could cast double UE in one second if player was unlucky).
In nekiro 1.5 downgrade 772 there is a default tick interval 2000 which cannot be changed in lua monster script (I measured it with a stopwatch with hunter monster attack with chance value set to 100 - and it cast the attack every two seconds).
I would like to change the default 2000 tick interval in nekiro to the lower value or if possible to set different values for each spells like in 0.4.
I searched all source files with the value of 2000 and here are the results:

I changed each of this value's to lower one to test which one could be responsible for this interval, but it looks like none of them is responsible for it (of course I compiled sources after each change).
Maybe someone know how if this monster spam combo can be somehow reproduced in new 1.5 nekiro distribution?
Thanks in advance for your help!
I have another question about nekiro 1.5 downgrade 772.
In old TFS 0.4 there was a great parameter called interval which could be set on each monster attack in monster script. It could be decreaced from standard 2000ms to lower value. With that it was possible to decrease the interval value and control the spells spam with chance value. It allows monsters to cast spell combo (for example demon could cast double UE in one second if player was unlucky).
In nekiro 1.5 downgrade 772 there is a default tick interval 2000 which cannot be changed in lua monster script (I measured it with a stopwatch with hunter monster attack with chance value set to 100 - and it cast the attack every two seconds).
I would like to change the default 2000 tick interval in nekiro to the lower value or if possible to set different values for each spells like in 0.4.
I searched all source files with the value of 2000 and here are the results:

I changed each of this value's to lower one to test which one could be responsible for this interval, but it looks like none of them is responsible for it (of course I compiled sources after each change).
Maybe someone know how if this monster spam combo can be somehow reproduced in new 1.5 nekiro distribution?
Thanks in advance for your help!