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Recent content by Ovnyx

  1. Ovnyx

    AAC Issues connecting to database with MyAac

    Hi everyone, I'm trying to configure on my local machine an ot to start developing, and after multiple tries, I decided to do all my configurations under a docker compose file, and actually, it is working well, the TFS is able to connect to the dockerized database, also, I already configured the...
  2. Ovnyx

    myaac problem

    Based on the error log, the folder containing your OT server files, or at least your config.lua file on the path you provided when configured your acc doesn't exist
  3. Ovnyx

    AAC Troubles configuring the acc

    Thanks for your replay, yeah by following your instructions and the ones from gesior solved the issue, I decided to do a configuration with docker compose to easily replicate it in other hosts, I'm facing another issue right now, but I think it's out of the scope of this post. Thanks for the help! 🙏
  4. Ovnyx

    AAC Troubles configuring the acc

    Thanks for replying :), I already tried that, sorry I forget to mention, but that didn't solve the issue, I'm still getting this error in Gesior and in MyAcc IDK, maybe I have a wrong php version?
  5. Ovnyx

    AAC Troubles configuring the acc

    Hi everyone, recently I got some extra time and I wanted to spend this free time on the TFS, I saw that it is on version 1.4.2, so I cloned the repo and built the project, created the database using the schema provided on the tfs folder, but I'm having this issue with Gesior, and MyAcc where...
  6. Ovnyx

    The Forgotten Server 1.4

    I was trying to configure the server using Gesior and ACC but I'm stuck setting the server path, it can't find the lua file when it is there, any ideas? I'm using arch linux, thanks in advance!
  7. Ovnyx

    TFS 1.X+ [TFS 1.3] New creatureevent not working

    O I think I got u, I'll try this night if possible thanks!
  8. Ovnyx

    TFS 1.X+ [TFS 1.3] New creatureevent not working

    Hi everyone, I was trying to add another creature event to allow me to handle with lua when a creature actually gets experience. I know there is already a onGainExperience function under the /events/player.lua file, but I'm trying to handle this even for summons and I was wondering if I could...
  9. Ovnyx

    TFS 1.2 Help With Spell

    for me the spell actually work because i look with another client char, the caster client closes because debug but the other client can see the spell working, maybe any idea why is making my client debug when trying to use this spell? edit: only throws debug when used in normal player if...
  10. Ovnyx

    TFS 1.X+ TFS 1.3 - Emote spells

    Hi, i was trying to change how the cast spell works, i enabled in config lua the emote flag, and what i am looking for is that when a player cast a spell the words show are not the "Words" , instead i want to show the "Name" so if i cast exura it will say "Light healing". i was looking into...
  11. Ovnyx

    Lua Function [TFS 1.3] Item abilities via Lua

    replacing ABILITY_END = ABILITY_BONUSHEALING in items.cpp, for the last new ability added above fixed the issue. ABILITY_DAMAGEMITIGATION = 47, ABILITY_BONUSREGEN = 48, ABILITY_MAGICDAMAGE = 49, ABILITY_SUPPORTHEALING = 50, ABILITY_ATTACKSPEED = 51, ABILITY_FLEXSKILL = 52, ABILITY_BONUSHEALING...
  12. Ovnyx

    TFS 1.X+ Validate item when using

    thanks for ur answer, but is not working :/, maybe this is not the correct way to validate if an item is a ring , a weapon, a helmet, etc?
  13. Ovnyx

    Lua Function [TFS 1.3] Item abilities via Lua

    is there something else to do with new abilities added? because i added 3 new abilities actually working but they just disappear when i log out if the item is equiped or inside the backpack, if i leave there in the floor they keep the ability(pz and no pz floor). thanks in advice
  14. Ovnyx

    TFS 1.X+ Validate item when using

    im working in TFS 1.3, actually i was testing with this function: function onUse(player, item, fromPosition, target, toPosition, isHotkey) if target.itemid == 2365 then local type = ItemType(target:getId()) print("SLOT: "..type:getSlotPosition()...
  15. Ovnyx

    TFS 1.X+ Validate item when using

    hi people, i was trying to validate when i use an object in a target what kind of item is(helmet, legs, armor, ring, etc) i tried with ItemType using itemType:getSlotPosition() with no success any ideas how can i do this? thanks in advice!
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