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Recent content by shor

  1. S

    Lua Use item when "no fight"

    I'm wondering how to script this: Player can use item only if he doesnt have "fight symbol", I don't mean PZ lock, just normal fight. As I can see there is a function isPlayerPzLocked(cid), but it's connected with fight after attacking player, not normal fight (after fight with monster...
  2. S

    GESIOR 2012 - Version 1.0.1 for 0.2.x, 0.3.6 and all 0.4

    As I saw we can't check house's price in game too(by looking at door) so it can be a bug.
  3. S

    GESIOR 2012 - Version 1.0.1 for 0.2.x, 0.3.6 and all 0.4

    I didn't find any acc maker which works with tfs 1.0. Someone said that ZnoteACC for tfs 0.2 works, but I didn't test it.
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    GESIOR 2012 - Version 1.0.1 for 0.2.x, 0.3.6 and all 0.4

    Yes, this one ;) thank you
  5. S

    GESIOR 2012 - Version 1.0.1 for 0.2.x, 0.3.6 and all 0.4

    Are you plann to make acc maker for tfs 1.0?
  6. S

    [9.8] Track Maps

    and new dungeons under kazordoon
  7. S

    Broadcast when player leaves special area

    I'm looking for script. When player leaves area from x,yz to x,y,z (die or teleport), server broadcasts message "playername left special area" Can someone help me?
  8. S

    Solved Question about raids.

    Can anyone explain me what exactly means "interval2" and "margin" in raids.xml? And why "interval2", not "interval"? Example: <raid name="Rats" file="Rats.xml" interval2="6000" margin="0" enabled="yes"/>
  9. S

    Add storage after monster's dead.

    bump
  10. S

    Add storage after monster's dead.

    Can you help me how to do it?
  11. S

    Add storage after monster's dead.

    Now I don't see any errors in console, but it doesn't give storage, here is my boss.lua function onKill(cid, target) if (getCreatureName(target) == "Boss") then setPlayerStorageValue(cid,63536,1) end return true end
  12. S

    Add storage after monster's dead.

    I added to login.lua registerCreatureEvent(cid, "Boss") to creaturescripts.xml <event type="kill" name="Boss" event="script" value="boss.lua"/> to boss.xml <script> <event name="Boss"/> </script> and when I kill Boss, I get error in console: [Warning - Monster::Monster]...
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