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Recent content by SlashX

  1. SlashX

    Rethinking the default sorting in otservlist

    I think otservlist need a new way to rank the servers on the list ... The rank based on number of players just doesn't work anymore ... Nowadays, otservlist is not the "main" source of players from most of the server and why? They just know that the servers with a lot players not mean these...
  2. SlashX

    Unline

    Its one of the last "oldschool servers" still had online... So sad... Unline was a "pay-to-win" server? Yes, for many years, but still are a good server, with skilled staff envolved in bring to the game something more then "just a one more global"... I remember so many years ago, when my old...
  3. SlashX

    Important: ShadowCores and LunarForce will be shutting down on January 21st, 2016.

    The end of an server with the importance of ShadowCores is a evidence of how the all OTS community is slowly going to die.
  4. SlashX

    Can bots be considered spoof?

    Thats a good point... I have a project to build a custom server with main focus on be "free-bot" server... But when you consider that your project need be advertised and you see the current context and how are the impact of the heavy use of bots to get a good position on the otservlist...
  5. SlashX

    Can bots be considered spoof?

    Nowdays, as all knows, bots are in a very advanced stage... Can do everything since level 1 to infinite with small (or even none) human intervention. And this can be done with a virtually unlimited amount of characters at same time, I see people on oficial game and otserv that runs many dozens...
  6. SlashX

    Tibia Rpg Brasil SPOOF

    I'm not from RPGBrasil staff, but just a observation: Everybody knows... All these money machine servers on top of list... They say that have 500 700 900 1100 players online... But we all know, are thousand of bots (a half probably)... Players and admins are opening yours bots and runing yours...
  7. SlashX

    Existem BR's?

    hue hue hue br agora falando sério... lawl... perto de uns 5 anos atras... comunidade ta morta kkkkk
  8. SlashX

    Can you still make money on servers?

    Maybe in your mind just a "ugly" game can be good, fun and with a good game-play (this is why for you Tibia is good). If the game have is good artwork, he can be beautiful, but cannot be good and fun or with a good game-play. Just beautiful, of course... For you, games have a dogmatic conflict...
  9. SlashX

    Can you still make money on servers?

    90%~95% of successfully OTs on otservlist was made ONLY as a "money machine". Only a very small number of server (with pathetic number of players) is not focused in be a machine money. My own OT was a great success for years when I was only interested in making money. But I was not happy with...
  10. SlashX

    OTServlist, Starting Soon and Resets

    Yes, is this the point. Is not bad play on a freshly server (if you prefer). The bad point is the mechanic in the background of this that will force everbody to play freshy servers only, and force all servers to be reseted if want get new players.
  11. SlashX

    OTServlist, Starting Soon and Resets

    Thank you. I like to think that OTServlist is at least maintained by decent people with good principles. I can be wrong but really like to think that not.
  12. SlashX

    OTServlist, Starting Soon and Resets

    Since the late-2012 year the OTServlist offer the feature to you announce you new OTs: the box "Starting Soon". The costs to put your server in this is considerable high (around 100,00 EUR/day), however, the return will be guaranteed. Is possible for a complete new server start with 100 or even...
  13. SlashX

    Linux Remere's Map Editor + Extensions Crash

    Recently I downloaded and compile the latest RME's Editor from oficial Github repository. All works fine but no one extensions are loaded from extensions folder (~/extensions/)... Even the default extensions. This make hard to use the editor. After some work I see that RME are unable to find...
  14. SlashX

    Success Tips to Creating a Great OT [By Leftwing]

    Sad, but true ... However, the OT community was not always so, there have been times of glory... In the past (before the emergence of the first releases of the Global Map), with dedication, hard work, innovation to make unique features and the pursuit of perfection was built OTs considered some...
  15. SlashX

    Lets learn how attributes are stored!

    @mazen No problem, I'm happy to have helped you. About the PHP code, I will leave here one little code in PHP made by me to write an custom attribute for some item, using the OTS_Buffer class of POT to it: $buffer = new OTS_Buffer(); $ATTRIBUTE_MAP = 128; $VALUE_TYPE_INTEGER = 2...
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