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CipSoft's "Creator" software (Map Editor and more)

Is anyone working on something like this? Any open source projects?
Remere's Map Editor has nearly everything their internal tool does. For everything else, the cost of developing new widgets outweighs the benefits (unless you're willing to develop it anyway and you don't value your time).

1746466932340.webp
 
Remere's Map Editor has nearly everything their internal tool does. For everything else, the cost of developing new widgets outweighs the benefits (unless you're willing to develop it anyway and you don't value your time).

View attachment 92340
Thats a custom rme, right?
 
Sorry, I dont even know if this is the right place or exactly the subject we are discussing here, but, is there any remere distribution that can read, edit and save .sec files? @zbizu
 
Remere's Map Editor has nearly everything their internal tool does. For everything else, the cost of developing new widgets outweighs the benefits (unless you're willing to develop it anyway and you don't value your time).
Fuck, I hate wxWidgets lacking dark mode support so bad.
 
Thats a custom rme, right?
It's my private project. The point is that the minimap, item list, browse field, and item properties, so almost everything they have on that screenshot - are all available on public repositories (there are at least four that developed their features independently). The codebase is ugly and adding small things requires changing over 10 files at a time, but the mapeditor itself gets the job done. Hence why, it wasn't replaced by anything yet.

Sorry, I dont even know if this is the right place or exactly the subject we are discussing here, but, is there any remere distribution that can read, edit and save .sec files? @zbizu
There was one discussed in the 7.7 files thread, but as far as I'm aware, it was only available as a compiled executable.
 
It's my private project. The point is that the minimap, item list, browse field, and item properties, so almost everything they have on that screenshot - are all available on public repositories (there are at least four that developed their features independently). The codebase is ugly and adding small things requires changing over 10 files at a time, but the mapeditor itself gets the job done. Hence why, it wasn't replaced by anything yet.


There was one discussed in the 7.7 files thread, but as far as I'm aware, it was only available as a compiled executable.

That's interesting - how many things and what have You modified? Have You fixed minimap lag bug?
What do Yo mean with that repositories?
 
I didn't manage to read all the posts because there is a lot of pushing regarding mapper knightmare and others and this is not the main topic.

The pictures look old yet I am not surprised by the performance of this program.
CIP has implemented a lot of possibilities in one editor.
One man making a map , without knowledge of programming can create a plot NPCs to a given corner of the map, invasions and much more.
This gives CIP an advantage.
They do not need : mapper, scripter, etc.
One man will do the whole thing.
Our community could use such a program that works on many levels.
Even in the creation of NPCs.

You choose the NPC option.
Then a vendor.
Then items and quotas.
The program creates map and npc files in a folder.

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Interesting thoughts
 
A new interview with Knightmare was published on Rookie.com.pl today.
Live version of the interview is here: Interview with Knightmare - Rookie.com.pl (https://rookie.com.pl/blogs/890/interview-with-knightmare)
Archived version of the interview is here: https://archive.is/SvMjJ

It included an additional image of CipSoft's Creator software:

proxy.rookie.com.webp

  • The map depicts northern Vengoth island.
  • He has searched for "mushroo" in the left sidebar but not enabled filtering for it.
  • A square with a blue arrow pointing right... does anyone have a clue what it could be? Is that tile special? I haven't visited Vengoth in 10 years.
  • His mouse cursor is in the top-left corner, so he is not hovering over anything which could have triggered the blue arrow facing right.
  • Top-right corner shows a stack of all items on the selected tile, starting with lowest order first. The selected tile has a red square.
  • At the very center of everything they have a CM character facing north, meanwhile all monsters are facing south.
  • On the centre of the screen you can see the area visible to the player, as well as the area visible to the client.
  • Bottom-right contains information about the selected item. Possibly other attributes are listed there as well if they have something, like a sign with its text.
  • Top-right corner in the cave is a square with a "!" in yellow color. Is that a special tile? Can anyone visit Vengoth and check?
  • Monsters have numbers next to them in the bottom-right of the square. A skeleton with a "1", a haunted treeling with a "3" next to it, a tarantula with a "1", a haunted treeling with a "1" as well. Is that spawn count? Can anyone check?
  • Sector files seems to be delimited with a thick red line. Or at least I think that's what we're seeing going from top-to-bottom in the ocean.
 
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I am so passionate about their tool that I literally created my own for Tibiara, it is literally a 1 to 1 copy of Creator, you don't ever have to leave the app to make any changes to the game-engine unless source related.
ezzz.webp
 
At the very center of everything they have a CM character facing north
I bet their Creator tool behaves like a client. They can probably walk around and interact with the environment to make sure things work as expected while they’re mapping.

@Ezzz ^ to give you something else to add :D
 
I am so passionate about their tool that I literally created my own for Tibiara, it is literally a 1 to 1 copy of Creator, you don't ever have to leave the app to make any changes to the game-engine unless source related.
View attachment 99043
This is exactly how my NexMapper works! Started out as a very VERY heavy edited RME but ended up changing so much now there isnt much left of RME but the layout/style lol
 
Hold up! I just went back to page 1 of this thread and checked the older pictures. The island he was building on the demo does not exist. Is it just a demo, or an actual island in the game? Timestamped end of 2010. "Smart Thinking" achievement was added in December 2010.

Untitled.webp
 
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Hold up! I just went back to page 1 of this thread and checked the older pictures. The island he was building on the demo does not exist. Is it just a demo, or an actual island in the game? Timestamped end of 2010. "Smart Thinking" achievement was added in December 2010.

View attachment 99044
The island shown in the image on the right is the Cobra Bastion, released in 2019 with the 12.20 update. However, I don’t recall the existence of the island on the left (the one with the wooden chest) in the current game. It could be an undiscovered part of the Cobra Bastion itself, since there is a “change” (announced by the Community Managers) that occurs when a world sacrifices a certain number of Cobra Amulets, thing that no world has managed to achieve to this day.
 
CipSoft has most certainly taken some inspiration from OT servers and bots when it comes to game mechanics. But do you guys think they have taken some inspiration from RME or even SimOne's map editor to the Creator software?

It feels like they are more open to showing behind the scenes these days. Are they showing off to compete with the OT community? They know we are watching ;)
 
Hello!! Using the post gunk.. I'm developing a feature to integrate Claude to the map editor, and I'm able to ask the agent to create a house and it can creates, but with some small errors.. it is due the items that are poor described.. Is there any place where a can find a database with all items with their id and description ? Like: id: 999, description a wall corner

tks!
 
Hello!! Using the post gunk.. I'm developing a feature to integrate Claude to the map editor, and I'm able to ask the agent to create a house and it can creates, but with some small errors.. it is due the items that are poor described.. Is there any place where a can find a database with all items with their id and description ? Like: id: 999, description a wall corner

tks!

What version of the client? If it's the 7.7 leaked files there is an objects file there.
 
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