Hello everyone,
Over the past few days, I’ve been working on a modification for Remere's Map Editor that adds an AI agent directly into the editor. I’d like to show you how it turned out, along with some other powerful features I’ve implemented.
Besides the AI integration, I’ve also added functionality that allows complete wall replacement in existing constructions without breaking or damaging any structures.
Since I’m Brazilian, the video is in Portuguese — but you can clearly see how everything works.
In the video, I:
In the current version, I’m already able to make the AI agent build maps that are about 80% autonomous — and soon it will reach 100% autonomy.
Some of the features already working:
As soon as this version is 100% functional, I will share it with the community.
Looking forward to your feedback!
Over the past few days, I’ve been working on a modification for Remere's Map Editor that adds an AI agent directly into the editor. I’d like to show you how it turned out, along with some other powerful features I’ve implemented.
Besides the AI integration, I’ve also added functionality that allows complete wall replacement in existing constructions without breaking or damaging any structures.
Since I’m Brazilian, the video is in Portuguese — but you can clearly see how everything works.
- Replace all the walls in the city of Thais using a prompt
- Replace all the walls in the city of Edron using a prompt
In the current version, I’m already able to make the AI agent build maps that are about 80% autonomous — and soon it will reach 100% autonomy.
Some of the features already working:
Autoborder for all available ground types in the game
Auto wall system for all wall types
Fully autonomous city construction via prompt
Custom styles via prompt
Automatic Town ID setup
Automatic Temple position definition
House generation
Automatic creation of shops, depot, and more
As soon as this version is 100% functional, I will share it with the community.
Looking forward to your feedback!