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  1. Eduardo170

    Compiling Msvc Tfs 0.4

    -m64. Not work in that Stian's Dev-cpp repack 0.2 (with crypto++ and 64bit) ! . its impossible compiled in 64 bits.
  2. Eduardo170

    [USA] Xilux-OTS EVO (8.6)

    Its impossible, to create a character, the problem is recaptcha ERROR. check your website. Xilux OTS
  3. Eduardo170

    Movements XML bug help

    paste here your movement.xml
  4. Eduardo170

    Compiling any can help me with compiling?

    Is easy for u, i am a have a lot de scripts of TFS 0.4, and i need to transform to 1.x , is hard for me, and i dont have money for paid a scripter, venezuela be like, my brother. B u m p
  5. Eduardo170

    Compiling any can help me with compiling?

    I'm going crazy. it's my first time compiling. i need help. i'm trying to compile a TFS 0.4 (i think it's easier than 1.2). i have followed this tutorial (click here) and these are the sources (click here) that i am trying to compile. but this fucking error: B ump
  6. Eduardo170

    Compiling Error *** [obj/container.o] Error 1

    example: I want connect to the server, I login my account name/ password in the client, and then I need to go to the console and press the intro, if i no press, the character does not enter the world, same with the server save if I dont press intro on console does not appear the message and...
  7. Eduardo170

    Compiling Error *** [obj/container.o] Error 1

    I had to reinstall the Dev c ++ 3 times and downloaded the fonts again, ran, compiled and i got a problem with the console now . It does not show the bar to go up and down and when you use the scroll does not work in case you want to see the entire log (with text at the top), and sometimes you...
  8. Eduardo170

    Compiling Error *** [obj/container.o] Error 1

    Yes, i compiled it before, but i deleted per error the previous source code, i had to search the source code (clean unedited), and to start wanting to compile shows me that error, I searched everywhere and can not find any solution. images: after
  9. Eduardo170

    Compiling Error *** [obj/container.o] Error 1

    ye. I start compile and i get this error.
  10. Eduardo170

    C++ Protection zone = no conditions

    player.cpp Replace if(getZone() == ZONE_PROTECTION) { icons |= ICON_PROTECTIONZONE; // Don't show ICON_SWORDS if player is in protection zone. if(hasBitSet(ICON_SWORDS, icons)) icons &= ~ICON_SWORDS; } for this if(getZone() == ZONE_PROTECTION) icons |=...
  11. Eduardo170

    Compiling Error *** [obj/container.o] Error 1

    I'am compiling TFS 0.4 rev 3884 in Stian's Dev-cpp repack 0.2 (with crypto++ and 64bit), follow this tutorial but i have a error when start, i get this error *** [obj/container.o] Error 1 any solution for this?. Bump ¿?
  12. Eduardo170

    Compiling Any can help me with these errors in msvc 2010.

    U can give me, .lib files?. Bump Any can give me libs files?, for 64bits, and what boost i need?
  13. Eduardo170

    Compiling Any can help me with these errors in msvc 2010.

    Hi guys, this is my first time compiling, i compiling TFS 0.4 in msvc 2010 x64 bits, but dont work and giving me these errors, any can help me?. I have: -Windows 10-64 bits -Sources TFS 0.4 3777 ([8.60] The Forgotten Server 0.4) -MSVC 2010 -libvc10.zip...
  14. Eduardo170

    Compiling Any can help me to compiling TFS 0.4 in MSVC?.

    I understand your point, but, if it was difficult to get help for the scripts of this version of tfs, imagine when i upgrade my server to tfs 1.x
  15. Eduardo170

    Compiling Any can help me to compiling TFS 0.4 in MSVC?.

    Hi community, first of all, i can compiling TFS 0.4 in MSVC 2015?, i have sources, and MSVC 2015, but i dont know much, what componentes i need(boost, sdk)?, any can help me?. bump
  16. Eduardo170

    Solved Poi fast door dissapearing/exploding bug. What could happen?

    Close and Open server, dont use /restart.
  17. Eduardo170

    Solved Poi fast door dissapearing/exploding bug. What could happen?

    try this function onUse(cid, item, fromPosition, itemEx, toPosition) for i = 10274, 10280 do if getPlayerStorageValue(cid, i) > 0 then return doTransformItem(item.uid, 1224) and doTeleportThing(cid, toPosition, true) end end return...
  18. Eduardo170

    C++ Walktrough for all levels in PZ to TFS 0.4?

    Some names to look for it better please, since I've put walktrough and checked one by one and I get nothing. idk much english(only spanish)
  19. Eduardo170

    Feature Perfect Autostacking Items 100,0% Stack All for 0.4 and 0.3.6pl1

    I solved this for TFS 0.4, the problem with luascript.cpp is simple and thank you @Fire Element. change this int32_t LuaScriptInterface::luaDoPlayerAddItem(lua_State* L) to int32_t LuaInterface::luaDoPlayerAddItem(lua_State* L) change this int32_t...
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