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monsters

  1. Crixpx

    Lua [action]Teleport monster

    I have this script works this way: when clicking would have to teleport a few monsters that are in a coordinate to other coordinates, the problem is: the script does not teleport nothing i'm using tfs 1.3 Someone could give me an idea of what is going on ;) this is the script function...
  2. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Hey, Looking for something like if monster have: nonAgro="1" he will not attack players, if someone hit him then will do it, obviously if players stop attacks then monster after 60 sec return to nonAgro mode.
  3. 3AsFoR

    need help with monster look type

    i need monster script that monster change his look to 6 items and change look between them random any help please !!!
  4. I

    Windows Monsters lagging/appear to be dashing

    I'm having troubles with TFS 1.3 using 7.4 map/sprites. Monsters appear to be dashing when approaching the target, check recording: https://i.gyazo.com/276e94b77add6042f7c0d1663645bb64.mp4 This appear on both OTClient and Tibia 7.72 client(7.4 spr) When pushing a creature around me they move...
  5. Crixpx

    [Request]Monster attacking with different damage depending on level

    Hello everyone.. I'm looking for a monster that attacks the player causes a greater damage if you are high level and minor damage if you are low level I need it for a quest in my server :D thanks <3
  6. AkaneTendo

    Monsters attack each other

    Hello, i'm new at OTLAND :oops: <3 Also i ain't pretty good with english but i get the basics I hope you guys can help me n_n Issue: I'm making this project for a 8.6 OT but i want my monsters not to hit each other Example: i made a annihilator with undead dragons instead of demons but...
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